1.8 Beta Update, Solsthiem DLC hints - Thread #9

Post » Wed Oct 17, 2012 12:13 pm

http://www.gamesas.com/topic/1417315-18-beta-update-solsthiem-dlc-hints/ thread

All you need to know about http://www.uesp.net/wiki/Bloodmoon:Bloodmoon

What we know so far:
http://i.imgur.com/mWGUj.png

http://i.imgur.com/ldx1a.png

Thank you Mardoxx! (http://www.gamesas.com/topic/1417057-time-for-some-spoilers-form-the-latest-beta/) and TERAB1T! (For the complete summary below)
Spoiler
Full list of new entries:

BenthicLurkerProject.txt
BoarProject.txt
BallistaCenturion.txt
HMDaedra.txt
NetchProject.txt
RieklingProject.txt
ScribProject.txt
RotateHelper01.txt
NorPullBar01.txt
ApoBendingBridge01.txt
ApoBendingHallway01.txt
ApoExtendingHallway01.txt
ApoParArchGates01.txt
ApoStacksRising01.txt
ApoSconces01.txt
ApoScryeTrigger01.txt
ApoPlatBStairAnim01.txt
ApoForbiddenBook01.txt
ApoForbiddenBook02.txt
ApoExtTowerBaseDias01.txt
ControlRing.txt
DLC02DweBoiler.txt
DLC2DweControlCube.txt
DLC2DweControlCube02.txt
DLC2DwemerWaterGate.txt
DweDynamoTrigger01.txt
DweKagrumezPanel01.txt
DwePipe1wayPistonAnim01.txt
DweRetractableStairs01.txt
DweSteamMeter01.txt
DweSteamTrigger01.txt
DLC2DweReadingRm.txt
CombatPuzzle01.txt
TempleEntrancePuzzle01.txt
TempleEntrancePuzzle02.txt
DLC2NorEnchantedDias02.txt
DLC2ApocryphaBookWarp01.txt
TentacleDeath01.txt
BallistaSteam.txt
BenthicLurkerHandLeftTenticles.txt
BenthicLurkerHandRightTenticles.txt
BenthicLurkerMouthTenticles.txt
BenthicLurkerStompTenticles.txt
BenthicLurkerWhipDust.txt
BlendBetweenStatesVariables.txt
BlendBetweenStatesVariablesAlt.txt
MiraakFade.txt
MiraakStreak.txt
MiraakSword.txt
StornSuitStages.txt
ApoTentacleTrap01.txt
Behaviors\ShoutMounted_Behavior.hkx
Behaviors\MagicMountedBehavior.hkx

&--#60;hkcstring&--#62;Animations\DLC02\DLC2_Disbelief01.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\DLC2_Disbelief02.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\DLC2_FDisbelief_Loop.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\DLC2_FDisbelief2_Loop.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\DLC2_FSorrow_Enter.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\DLC2_FSorrow_Exit.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\DLC2_FSorrow_Loop.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\DLC2_PairedDragonMountBite.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\DLC2_PairedDragonMountGrapple.HKX&--#60;/hkcstring&--#62;

&--#60;hkcstring&--#62;Animations\DLC02\IdleChiselKneeling.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleChiselKneeling_Enter.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleChiselKneeling_Exit.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleChiselKneelingWiggle.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleChiselStanding.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleChiselStandingWiggle.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleChiselStandingWipeBrow.HKX&--#60;/hkcstring&--#62;

&--#60;hkcstring&--#62;Animations\DLC02\IdleDLC02TentacleWordBurnEnd.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleDLC02TentacleWordBurnLoop.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleDLC02TentacleWordBurnStart.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleDLC2MiraakDeath.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleDLC2MiraakDeathEnd.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleDLC2MiraakDeathLoop.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleDLC2TentacleWarpBook.HKX&--#60;/hkcstring&--#62;

&--#60;hkcstring&--#62;Animations\DLC02\IdleStonePickUp_Cart.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleStonePutDown_Ground.HKX&--#60;/hkcstring&--#62;

&--#60;hkcstring&--#62;Animations\DLC02\IdleTelvanniTower_FloatDown.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\IdleTelvanniTower_FloatUp.HKX&--#60;/hkcstring&--#62;

&--#60;hkcstring&--#62;Animations\DLC02\InvisibleShield.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;Animations\DLC02\InvisibleWeapon.HKX&--#60;/hkcstring&--#62;

&--#60;hkcstring&--#62;..\SharedKillMoves\Human&Boar\Paired_1HMKillMove_BoarSmash.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;..\SharedKillMoves\Human&Boar\Paired_1HMKillMove_BoarStab.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;..\SharedKillMoves\Human&Riekling\Paired_1HMKillMove_RieklingFaceStab.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;..\SharedKillMoves\Human&Riekling\Paired_1HMKillMove_RieklingSlash.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;..\SharedKillMoves\Human&Scrib\Paired_1HMKillMove_ScribSlash.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;..\SharedKillMoves\Human&Scrib\Paired_1HMKillMove_ScribStab.HKX&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;..\SharedKillMoves\Human&BenthicLurker\Paired_1HMKillMoveBenthicLurkerSlash.hkx&--#60;/hkcstring&--#62;
&--#60;hkcstring&--#62;..\SharedKillMoves\Human&DwarvenBallistaSlash\Paired_1HMKillMoveDwarvenBallistaSlash.hkx&--#60;/hkcstring&--#62;

&--#60;hkcstring&--#62;Animations\DLC02\Paired_DLC02RipHeartOut.HKX&--#60;/hkcstring&--#62;

&--#60;hkcstring&--#62;Animations\DLC02\Special_DragonMountSitIdle.HKX&--#60;/hkcstring&--#62;
User avatar
Lizs
 
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Post » Thu Oct 18, 2012 12:40 am

We should start putting numbers in the titles :(
User avatar
BaNK.RoLL
 
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Post » Wed Oct 17, 2012 7:40 pm

We should start putting numbers in the titles :(
Ya, I think I should go back to count and ask a mod to add it to the title :biggrin:

EDIT: This thread is #9!
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Rachel Tyson
 
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Joined: Sat Oct 07, 2006 4:42 pm

Post » Wed Oct 17, 2012 7:36 pm

Ya, I think I should go back and count and ask a mod to add it to the title :biggrin:
:yes:
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Mackenzie
 
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Joined: Tue Jan 23, 2007 9:18 pm

Post » Wed Oct 17, 2012 9:09 pm

Ya, I think I should go back to count and ask a mod to add it to the title :biggrin:

EDIT: This thread is #9!
yup! just counted as well. Hard to believe.
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Jade Payton
 
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Joined: Mon Sep 11, 2006 1:01 pm

Post » Wed Oct 17, 2012 5:05 pm

Ya, I think I should go back to count and ask a mod to add it to the title :biggrin:

EDIT: This thread is #9!

Wait, is this really thread 9? I thought we were up to 6. I guess I missed a flurry of posting earlier in the day. :biggrin:
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Kelly Tomlinson
 
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Post » Wed Oct 17, 2012 9:32 pm

9 threads in what? 2 days? We crazy, folks.
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Bird
 
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Post » Wed Oct 17, 2012 9:41 am

9 threads in what? 2 days? We crazy, folks.
Nothing compared to E3 2011.

Oh man, I couldn't keep up with the new threads! At least about 10 threads a day!

Anyhow, anyone have any idea what Miraak Temple is? Couldn't find anything about this "Miraak" or whatever it is. New lore perhaps? :unsure:
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Dean Ashcroft
 
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Post » Wed Oct 17, 2012 10:30 pm

I hope you can become chieftain of Thirsk again.
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Beulah Bell
 
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Post » Wed Oct 17, 2012 7:28 pm

If Miraak (Mir - allegiance, Aak - guide) is dragon language, I wonder if it might be a Dragon Priest or similar.
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Becky Palmer
 
Posts: 3387
Joined: Wed Oct 04, 2006 4:43 am

Post » Wed Oct 17, 2012 8:04 pm

If Miraak (Mir - allegiance, Aak - guide) is dragon language, I wonder if it might be a Dragon Priest or similar.
I am getting some Greybeards-esque ring from that translation! Maybe we get to meet some more masters of the voice? :o
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Lily Evans
 
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Post » Wed Oct 17, 2012 6:39 pm

If this is called Dragonborn, I bet Miraak Temple has something to do with Dovahkiin history or the likes. Which is also where HM's "forbidden" knowledge would come in. Definitely more to it then that, though.
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Alister Scott
 
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Post » Wed Oct 17, 2012 11:20 pm

I would like it back in Morrowind, but in Solsthiem we really were already.
If they want to do it I believe continental part of the province (even if you go south just as much as Skyrim goes) would be much, much better, travel the border on feet over checkpoints can be interesting, not another a teleport/boat.
What you think of this? Are you guys sure that's out of question based on those hints?
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Motionsharp
 
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Post » Wed Oct 17, 2012 2:18 pm

I hope you can become chieftain of Thirsk again.

Assuming there is still a Thirsk.
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jasminε
 
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Joined: Mon Jan 29, 2007 4:12 am

Post » Wed Oct 17, 2012 6:20 pm

That's not a complete summary, boat ride animations are missing and fall on knees (giggity)

The stone throw thing was something I saw but forgot to mention. Wasn't that something they meant to add in the game initially? I remember reading "NPCs will throw stones from bridges" or something.
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Laura Wilson
 
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Post » Wed Oct 17, 2012 8:10 pm

no mention of spears, dammit!
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Claire
 
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Post » Wed Oct 17, 2012 6:59 pm

no mention of spears, dammit!
There is actually :smile:

But it's more fun to have at least SOME things a surprise...

attackPowerStart_ForwardSpearSpear ForwardPowerAttackattackPowerStart_StandingSpearSpear StandingPowerAttackattackStart_Spear_Attack1Spear_Attack1

Spoiler
Bow.txtBushAmbush.txtGroundAmbush.txtH2H.txtIdleChieftain.txtIdleChisel.txtIdleDance.txtIdlePraying.txtIdleStopIdlePray.txtRoot.txtSpear.txtTreeAmbush.txt
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john page
 
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Post » Wed Oct 17, 2012 2:58 pm

Havent been on this thread much. Is there any indication that this is going to be availabie on PS3? I am a huge fan of TES...and i was crushed when i found out i wasnt getting Dawnguard on PS3. I have basically lost all hope. Is there a chance that PS3 will be able to have DLC with this new patch? Thanks in advance for everyone's help on this question. :)
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Kelly James
 
Posts: 3266
Joined: Wed Oct 04, 2006 7:33 pm

Post » Wed Oct 17, 2012 9:01 pm

Weeeeeeeeeeeeeeee ok here..
All new animations:
Spoiler
BenthicLurkerProjectData\BenthicLurkerProject.txtBoarProjectData\BoarProject.txtBallistaCenturionData\BallistaCenturion.txtHMDaedraData\HMDaedra.txtNetchProjectData\NetchProject.txtRieklingProjectData\RieklingProject.txtScribProjectData\ScribProject.txtDLC2StornDeathReaction.txtDragonMountedDualMagic.txtDragonMountedDualStaff.txtDragonMountedMLhSolo.txtDragonMountedMLhStaff.txtDragonMountedMRhSolo.txtDragonMountedMRhSolo_ShieldOrTorch.txtDragonMountedMRhStaff.txtIdleChiselKneeling.txtIdleChiselStanding.txtIdleDLC02TentacleWordBurn.txtIdleDLC2MiraakDeath.txtIdleDLC2TentacleWarpBook.txtIdleStonePickUp.txtIdleStonePutDown.txtIdleTelvanniTowerFloat.txtIdleTelvanniTowerFloatDown.txtPaired_DLC02RipHeartOut.txtiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsidleDisbelief01StartidleDisbelief02StartIdleFreaReaction2StartidleFreaReactionStartidleFreaSorrowLoopEnterMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsIdleChiselKneelingEnterIdleChiselKneelingEnterInstantIdleChiselStandingEnterIdleChiselStandingEnterInstantIdleDLC02TentacleWordBurnLoopIdleDLC02TentacleWordBurnStartIdleDLC02MiraakDeathIdleDLC2TentacleWarpBookIdleDLC2PickaxeTableEnterIdleDLC2PickaxeEnterIdleDLC2PickaxeEnterInstantIdleStonePickUpEnterIdleStonePickUpEnterInstantIdleStonePutDownEnterIdleTelvanniTowerFloatUpIdleTelvanniTowerFloatDowniWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsKillMoveDLC02RipHeartOutpa_KillMoveDLC02RipHeartOutiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsDLC2StornDeathReaction.txtDragonMountedDualMagic.txtDragonMountedDualStaff.txtDragonMountedMLhSolo.txtDragonMountedMLhStaff.txtDragonMountedMRhSolo.txtDragonMountedMRhSolo_ShieldOrTorch.txtDragonMountedMRhStaff.txtIdleChiselKneeling.txtIdleChiselStanding.txtIdleDLC02TentacleWordBurn.txtIdleDLC2MiraakDeath.txtIdleDLC2TentacleWarpBook.txtIdleStonePickUp.txtIdleStonePutDown.txtIdleTelvanniTowerFloat.txtIdleTelvanniTowerFloatDown.txtPaired_DLC02RipHeartOut.txtiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsidleDisbelief01StartidleDisbelief02StartIdleFreaReaction2StartidleFreaReactionStartidleFreaSorrowLoopEnterMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsMagic_EquipMagicForceEquipMagicForceEquipLeftMagicForceEquipRightiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiLeftHandTypeiRightHandTypeiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsIdleChiselKneelingEnterIdleChiselKneelingEnterInstantIdleChiselStandingEnterIdleChiselStandingEnterInstantIdleDLC02TentacleWordBurnLoopIdleDLC02TentacleWordBurnStartIdleDLC02MiraakDeathIdleDLC2TentacleWarpBookIdleDLC2PickaxeTableEnterIdleDLC2PickaxeEnterIdleDLC2PickaxeEnterInstantIdleStonePickUpEnterIdleStonePickUpEnterInstantIdleStonePutDownEnterIdleTelvanniTowerFloatUpIdleTelvanniTowerFloatDowniWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsKillMoveDLC02RipHeartOutpa_KillMoveDLC02RipHeartOutiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsiWantMountedWeaponAnimsIdleDLC02BoatRide.txtIdleDLC02FallOnKnees.txtPairedDLC02RipHeartOut.txtIdleDLC02BoatRideIdleDLC02FallOnKneesKillMoveDLC02RipHeartOutpa_KillMoveDLC02RipHeartOutBase.txtattackPowerStart_ForwardPowerAttackForwardPowerAttack_StartattackPowerStart_Stompattack_stompattackStart_BackAttackAttackBackattackStart_ClubAttack1attack1_startattack1x2attackStart_ClubAttack2attack2_startattackStart_HandSwipeAttackattack_swipe_startbashStartBashdefaultSet.txtattackStart_Attack1Attack1attackStart_AttackLeft1AttackLeft1attackStart_AttackRight1AttackRight1attackStart_ForwardPowerLargeAttackPowerForward_LargeattackStart_ForwardPowerShortAttackPowerForward_Short00attackStart_StandingPowerAttackPowerStandingbase.txtbashStartH2H_AttackBashMT.txtDefault.txtattackStartLeftNetchAttackLeftattackStartPowerStandingNetchAttackPowerStandingattackStartRightNetchAttackRightBow.txtBushAmbush.txtGroundAmbush.txtH2H.txtIdleChieftain.txtIdleChisel.txtIdleDance.txtIdlePraying.txtIdleStopIdlePray.txtRoot.txtSpear.txtTreeAmbush.txtforceEquipweapEquipiLeftHandTypeiRightHandTypeIdleBushAmbushEnterInstantIdleGroundAmbushEnterInstantforceEquipweapEquipiLeftHandTypeiRightHandTypeattackStart_MT_Attack1MT_Attack1IdleChieftainCheerIdleChieftainEnterIdleChieftainEnterInstantIdleChieftainHandWaveIdleChieftainPointIdleChiselEnterIdleChiselEnterInstantIdleDanceEnterIdleDanceEnterInstantIdlePrayingEnterIdlePrayingEnterInstantIdlePrayforceEquipweapEquipiLeftHandTypeiRightHandTypeattackPowerStart_ForwardSpearSpear ForwardPowerAttackattackPowerStart_StandingSpearSpear StandingPowerAttackattackStart_Spear_Attack1Spear_Attack1IdleTreeAmbushEnterInstantdefault.txtattackStart_Attack1Attack1Attack1HeadBashattackStart_Attack2attack2.hkxAttack2[mirror]attackStart_AttackLeft1AttackLeft1attackStart_AttackRight1AttackRight1[Mirror]attackStart_ForwardPowerAttackPowerForwardattackStart_ForwardPowerShortAttackPowerForward_Short00attackStart_StandingPowerAttackPowerStanding
There are some duplicates, I'll try and sort that out.
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ILy- Forver
 
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Post » Wed Oct 17, 2012 8:53 am

Spears! How could you hide that?! :devil:
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louise fortin
 
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