About the PS3 issue

Post » Fri Oct 19, 2012 6:28 am

Well I started to think about all those fellow Skyrimmers who have the game on PS3 (I have it on PC). And then I started to wonder why there's a such big issue with the DLCs when the actual game was able to come on the platform at right time. Could it be coding problems as it has been speculated? I doubt it.

Think about it Microsoft paid to Bethaesda a lot of money to get the first two expansions on Xbox before other platforms. After one month of the releases we got them also on PC. But PC isn't a direct rival of Xbox when another console PS3 is. What if Microsoft has made a nonpublic deal with Bethesda that none of the expansions or the two first expansions will never come to PS3? It would be an expensive deal to make but after all it would favor Xbox a lot and will explain why DG and HF are not available for PS3.
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jennie xhx
 
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Post » Thu Oct 18, 2012 5:32 pm

That's almost as ridiculous as the chemtrails conspiracy.

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Niisha
 
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Post » Fri Oct 19, 2012 4:41 am

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Points for thought?




But i hardly doubt it,
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Crystal Clarke
 
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Post » Thu Oct 18, 2012 7:02 pm

Well I started to think about all those fellow Skyrimmers who have the game on PS3 (I have it on PC). And then I started to wonder why there's a such big issue with the DLCs when the actual game was able to come on the platform at right time. Could it be coding problems as it has been speculated? I doubt it. Think about it Microsoft paid to Bethaesda a lot of money to get the first two expansions on Xbox before other platforms. After one month of the releases we got them also on PC. But PC isn't a direct rival of Xbox when another console PS3 is. What if Microsoft has made a nonpublic deal with Bethesda that none of the expansions or the two first expansions will never come to PS3? It would be an expensive deal to make but after all it would favor Xbox a lot and will explain why DG and HF are not available for PS3.


Nope. It's purely down to PS3 hardware. More and more games are suffering similar issues with the PS3's low system memory as we approach the end of this generation of consoles. The issue has nothing to do with exclusivity, or behind closed doors deals, it's purely down to the PS3 staggering like a stuttering drunk when its memory gets taxed too far. It's what caused the framerate drops and freezes on PS3 at release. Optimisation has been attempted, but as the DLCs have required that little more system resources the game just can't run to an acceptable FPS on PS3, if the DLC is installed.

Yes, from a visual point of view the PS3 is superior to the Xbox. But while games which Sony have had a direct hand in always perform well, on multiformat products from third party developers the PS3 has ALWAYS tended to have a lower FPS due to it's lower system memory. But as games have gotten bigger, over the last two years in particular, it's now beginning to struggle on more and more products.

There is no conspiracy here. If you want to get it sorted go abnd complain to Sony. It's their hardware at fault.
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Philip Rua
 
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Post » Thu Oct 18, 2012 10:44 pm

As with all conspiracy theories, this falls apart immediatly if you think about.

Such a deal would simply not be in Bethesda's best interests. Sure, according to some statistics I've googled up the xbox has the largest sales (skyrim sales by platform: PC: 14%, PS3: 27%, XBox 360: 59%).
But this issue is alienating PS3 players. This means that even if the problems are fixed and DLCs become available on PS3, PS3 players are likely to have moved on to other games and just not care. This means lost sales for Bethesda. When Bethesda's next game comes PS3 players will remember the problems they've had with Skryim and will be less likely to purchase it. Again: lost sales.
For such a deal to become atractive to Bethesda Microsoft would have offer such a huge ammount of money, it would stop being an atractive deal for Microsoft itself.

Also, the PC is a direct rival for the xbox. Microsoft's strategy is that any form of entertainment you can spend money on other then the xbox (this includes movies, books, everything) is a direct rival (which is also the reason why Microsoft has left Games for Windows Live and their PC gaming assets as a whole in such a horrible mess in case anyone was wondering about that).

It is a coding issue. Without going into a lot of technical details, the basic problem is that the PC and Xbox are quite similar to code for, while the PS3 is a bit of a special snowflake. Conventional Internet-wisdom has it that the PS3 is just crap or is "hard to developer for" and various other nonsense. But this is not really true. The thing is just very different and that presents problems when you're developing a game engine that needs to run 3 different platforms.
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ashleigh bryden
 
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Post » Fri Oct 19, 2012 1:06 am

Nope. It's purely down to PS3 hardware. More and more games are suffering similar issues with the PS3's low system memory as we approach the end of this generation of consoles. The issue has nothing to do with exclusivity, or behind closed doors deals, it's purely down to the PS3 staggering like a stuttering drunk when its memory gets taxed too far. It's what caused the framerate drops and freezes on PS3 at release. Optimisation has been attempted, but as the DLCs have required that little more system resources the game just can't run to an acceptable FPS on PS3, if the DLC is installed.

Yes, from a visual point of view the PS3 is superior to the Xbox. But while games which Sony have had a direct hand in always perform well, on multiformat products from third party developers the PS3 has ALWAYS tended to have a lower FPS due to it's lower system memory. But as games have gotten bigger, over the last two years in particular, it's now beginning to struggle on more and more products.

There is no conspiracy here. If you want to get it sorted go abnd complain to Sony. It's their hardware at fault.

It's not the PS3 HW fualt the PS3 has been out for six years that is long enough to know how to code for it but Bethesda didn't do this instead they forced Xbox code into the PS3 which caused the problem like you siad the 360 has bigger ram than the PS3 so basically the game is asking the PS3 for ram it never had sense the PS3 came out. The problem is Bethseda didn't probaly code for the PS3 that it nothing more nothing less blaming a HW that's six years old and never changed is stupid, common sense will tell you to stay with in the limit of that HW if your working with it.
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Laura Richards
 
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