Killcam momentum

Post » Mon Oct 22, 2012 1:08 pm

I think Killcams are awesome and all, but there is a big issue with them.
Exmpl;
I am sword and broad warrior. I am on low HP, but I am still pretty much capable to fight. At one point, I stop blocking in order to preform different action. Opponent gets into killcam position right away and chops off my head.
Okay, it's all good, I was on low hp. But the problem is next;
I know exactly how much damage does he do to me with normal attacks and how much can he do with power attack. So in some situations, I got executed by a killcam, because opponent attacked me. But;
If I have, lets say, 50 hp left and opponent uses normal attack with 30, he will get me down to 20 hp. If his power attack does 60+, he will kill me that is for sure. If I use shield, I will basicly negate normal attack, and recieve 20 from power attack. Now, if I don't have my block up, and he uses power attack, he will kill me right away if my shield is not up. I have really enough time to block if I see him doing power attack, which takes up to more than 1 second if he is using 2h weapon.
Problem here is, if he goes for power attack which could be fatal, it wont give me a chance to block. I will get killed without being able to block, just because at that certain point my shield wasn't up, and even tho I could've blocked if I saw power attack coming, it doesn't count for nothing because killcam is killcam.

I know this sounds confusing, I am really terrible at explaning. But yeah, it's bit annoying because if I raise my shield as power attack is coming, I will get in slow-mo, and I will have all the time in the world to evade. But even tho swing time to hit me with 2h power attack is around a second (And you can really tell when they're about to preform one), I will have no chance to attempt to block, rather I'll get killed instantly as if I had no chance of survival at all.

I doubt Beth will fix this, because it doesn't seem like a simple thing to do, but does anyone of you have the same issue with this?
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Floor Punch
 
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Post » Mon Oct 22, 2012 7:12 pm

Killcams activate regardless of your shield being up or not I think. It is like that against NPCs at leasst.

Anyway, I agree. It is a bit annoying if it happens often.
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Vivien
 
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Post » Mon Oct 22, 2012 12:54 pm

Killcams activate regardless of your shield being up or not I think.

I thought that too before, but then I accidently found out it's not like that, when I fought against Legendary dragons. I blocked his melee with ease, yes he took down 120 hp of mine, but I had like 500+ so it wasn't an issue. But later on, he landed down, I potted on full HP, and I didn't raise my shield on time, and he just one shotted me in killcam with melee, so I think shield does have it's say in it.
But yeah, that is what makes it annoying, and ufrotunately I see no way how can they fix this. I mean, it surely looks easy in my head, but for those who work on it, I doubt it's that simple :/
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Rhysa Hughes
 
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Post » Mon Oct 22, 2012 10:14 pm

What I find ridiculous is getting one-shotted by a kill cam at nearly full health. Let's say even if I have 0 damage reduction that's still 300+ hp an enemy has to drop. So Bandit Chief does 300+ damage per swing? I call that bs.
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REVLUTIN
 
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Post » Mon Oct 22, 2012 8:49 pm

Killcam is basically a graphically portrayed 'critical hit'.

Aside from doing extra damage, all critical hits have a chance to kill. My current character is level 47 with skill 60 1H and level 80 2H...and he does not get anywhere near the number of killcaminations as my previous character did at the same level, but who had the blade and axe perks to go with the levels (my current one doesn't have them at all).

Players can get killcamed as we know, it just means that you have to find a way around it.
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Latino HeaT
 
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Post » Mon Oct 22, 2012 4:23 pm

Killcams activate regardless of your shield being up or not I think. It is like that against NPCs at leasst.

Anyway, I agree. It is a bit annoying if it happens often.

That's the issue....
On normal difficult with a melee u need 300HP+ to be save (ancient and higher dragons have 300 dmg bite.)

And as far as i understand killcam triggering it works like this:
If enemy/player DMG is >= that target HP then there is a chance to trigger killcam.
Armor and block are not taken into account. :confused:
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Imy Davies
 
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Post » Tue Oct 23, 2012 4:14 am

Killcam is basically a graphically portrayed 'critical hit'.

Aside from doing extra damage, all critical hits have a chance to kill. My current character is level 47 with skill 60 1H and level 80 2H...and he does not get anywhere near the number of killcaminations as my previous character did at the same level, but who had the blade and axe perks to go with the levels (my current one doesn't have them at all).

Players can get killcamed as we know, it just means that you have to find a way around it.

Tbh, killcam doesn't always mean critical hit. It's a killing blow, you can get crit hitted and survive. Basicly, by Beth - Killcam is a resoult of a killingblow, which often occurs when player has one target left, who's struck by a killing blow, and/or sneak 1 shot kills. By opponens, killcam occurs when player's current health amount is inferior to incoming hit.
So basicly, it doesn't have to be critical, it's all math, in moment when opponent triggers killing blow on your current HP, it doesn't matter even if you could've dodge it or block it, you will be instantly killed in that precise moment. On killcam, that action may last up to 1-2 seconds, depends what animation will happen, but once killcam happens it's basicly too late for anything - That is what sux. Because you often have a way out by block, dodge, shout, pot, anything.
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TASTY TRACY
 
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Post » Tue Oct 23, 2012 3:30 am

Armor and block are not taken into account. :confused:

I think they are, really. Like I stated above, if I don't block legendary dragon's melee, I will get one shotted by animation. If I block, I will suffer 120~ damage, and still fight on. I mean, I might be wrong, but so far, I never got overkilled when I used block, only when I got cought without it.
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Emma louise Wendelk
 
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