» Tue Oct 23, 2012 1:38 am
Nick Konkle: We have endeavoured to include everything. That is absolutely what we’ve done. I’m glad you’ve picked the example of lockpicking – you bet that’s in the game. It’s a fun little mini-game – I’m not going to get into the details on that as I’m not sure what the official word is, but lockpicking, crafting – different types of crafting, enchanting weapons, making potions...
It goes all the way down to ‘there is a loaf of bread on that table, let me pick it up. There’s a cup. What could that cup do? Let me pick it up and see.’ That’s the Elder Scrolls experience – this is a world – it’s not playing a game with some nice decoration. You can do all that in our game, in our world, you can walk up to a crate and be like ‘what’s in this crate?’
BOOM! Those shooting stars are the posts of the unfaithful, crashing to Nirn like the cans of garbage they are.