» Tue Oct 23, 2012 12:33 am
For me personally it's easier to pick a few things about how a character approaches the world and how they behave, and let backstory/etc grow out of that while playing them. What helps me get into character the most are the little things.
-Eating every day - decide what your character prefers to eat, and eat those things at least twice a day, even if it means spending money while you are poor.
-Sleeping in a bed - if your character would want to sleep indoors, try and do that.
-Collecting items - not every character should really do this, but it does give a character a different feel. One might never sell gemstones, just hoarding them in piles. Another might be a scholar and collect all books and paper, even duplicate copies - knowledge is too important to rot in a bandit lair!
-Using different houses - Once you have enough money, pick the house that makes the most sense for that character.
-Decorating houses - if you decorate, do the house up in a style appropriate to the character. Books and artifacts on every table for a traditional mage, pelts in a corner for a hunter, wine in a bowl on a table for a romantic. It makes the house feel like the character's house, and that makes it easier to get into character, both when you're in the house and when you're off finding things you might want for it.
-Town clothing - Changing clothes for walking around town, or in your house, can be more immersive as well as a good way to seem like you wash your armor/clothing sometimes.
-Travel - Some people, myself included, get a lot of RP benefit out of avoiding fast travel.
-Non-optimal choices - Try and make choices that benefit or make sense for your character rather than for you. Barbarians who fear and won't use/wear magic are an extreme example of this, but there are plenty of small ways to do it. I find that it's way easier to get into a character when I let them have their own preferences, choices, and attitudes.
-Character knowledge - similar to non-optimal choices; does the character know about the Dwemer ruin, or do I?
All of these are personal choice; your mileage may vary as to what you find more immersive or less so. Sometimes even a superstition, insatiable curiosity, or favorite food will lead into an adventure! I once followed a Brahmin in Fallout 3 for hours (it was a fantastic adventure with robots and cow-saving heroics!), so you can take everything I say as either being from someone who really knows how to get the most out of roleplaying, or someone crazy enough not to need to.
--Edited for formatting reasons.