
These perks should at least give their bonus to your character as long as you aren't mixing light-armor and heavy-armor. Make it a pure heavy armor approach perk. (or pure light-armor, in the light-armor skill tree).
But, something I've also been bothered about: The lack of "medium armor". By adding a simple perk into the heavy armor tree, somewhere in the very beginning (right after juggernaut, at 20 heavy armor to choose?) that causes all worn light armor on your character, as long as you have one piece of heavy armor equiped as well, to count their armor-rating after your heavy-armor skill number, instead of the light-armor skill number. Also, taking that perk would make all experience in combat that the light-armor tree would gain, go directly to heavy armor instead. (as long as you have at least one piece of heavy armor equiped).
Thoughts?