If there is one feature I would love to have seen maintained from TES into ESO, it would have been a seamless world. Now, I'm not even suggesting the entire continent of Tamriel would need to be seamless. That would be nice, but I wasn't exactly betting on it. What would have been nice, though, is at least if the individual provinces were seamless internally (just like the BGS titles).
I feel this is not only an important component for TES games, but for MMORPGs in general. Coming from playing SWTOR and more recently GW2, load screens between zones killed the massively multiplayer feeling of the game. In both, and more in particular GW2, I really felt like I was playing a single player game and not an MMORPG. While there was an obnoxious amount of load screens from planet to planet in SWTOR, at least zones were seamless on the planet.
I'm just fearful of the potential repercussions this could have on truly building a community. With the way these zones are set up, it almost sounds as if they are really catered towards the solo experience. I don't mind that being a feature in the game for those who want it, but this is an MMORPG. This is supposed to be the TES game you play with friends, and I think load screens could potentially be a huge detriment to that experience.
I would like to know how everyone else feels about zones being divided by load screens (GW2) instead of being seamless (SWTOR). Is this a concern for you as it is for me? It certainly isn't a deal breaker for me, but I fear the unintended consequences and fragmentation this could potentially cause. Building small communities with your friends is nice, and certainly ZOS is trying to make that as easy as possible. I'm not sure if they are considering the larger community ties that must be built though, which concerns me.
Feel free to share your thoughts.