Remember such spells as passwall? Levitation? These abilities and other "cool" effects should be in the game I have no idea why you would phase them out as well as not include spell making in skyrim? Now... I can hear you thinking already : "dude this is a mmorpg" classes have to be balanced that is op!" ok well this is what im saying:
Mages do not need to do high damage! Let the rogues and bow wielders be the damage dealers i dont care! Warriors tank, rangers damage but why would you take away all these cool abilities that I want to use the whole purpose for picking a mage class? Let us mages fly around, pass through walls, move objects and people from a dictance, etc. thats what we do! Learn to balance the game around it : make me die in one hit to anyone and let me not do much dfamage with a fireball i dont care but geeze.... i mean... let me be a mage at least? Its time to reverse this stupid notion that all classes have to be dumbed down into all of them being the same thing. GW2? everyone can heal? what is the point of this idea it makes the game totally boring because everyone has the exact same abilites. This is not the way it should be. If I want to make a mage but I want heavy armor then yes you need to hinder my magic points or lower my damage or whatever while I'm wearing armor. Stop trying to create games where your class choice does not matter and for C^$% sake go back to letting mages be mages!