Games that make you want to ram your head into a wall

Post » Sun Oct 28, 2012 11:44 am

I've been progressing through this relatively old game. And while it may not seem like a hard game, there are so many directions you can go in as far as configuring what your party brings to the table and how they develop that the game can easily end up being super hard if you neglect to take certain things into account that don't even become an issue right away. It's also one of those games from an era of "lets make these really big elaborate dungeons with lots of dead ends just to piss off the player" not to mention very few opportunities to save but luckily, that is a non-issue in my case. I found a few critical things to add to my party setup that has made the game much less painful and has carried me from &--#60;30% of the way through the game all the way to the entrance to the final boss (after a painfully long maze-like dungeon crawl)...and I was totally unprepared for this fight. My character's aren't nearly high enough level, my abilities aren't as effective against this guy as previous enemies and bosses, and this boss brings some stuff to the fight that, up until now, was rarely a problem. The only conceivable way to deal with this guy is to go back and grind, grind, grind like crazy and try to obtain some other stuff I don't already have to help me out. But I was getting so aggravated and impatient with all the random battles that I don't think I would have the patience for that. Even if I did, it would mean playing around for hours, spending a good 30 minutes traversing back to the final boss, only to possibly discover that I'm STILL not strong enough. Online guides/info are relatively scarce and not informative enough, and I can't get any cheats for this game. I feel so helpless, I feel like ramming my head into a wall. I also heard somewhere that the enemy encounter rate in the original version of the game was actually HIGHER, and with less XP per fight, than what I'm playing. It makes me wonder how players of the original game, back in the day, made it through the game, and using only conventional saving methods, without doing the aforementioned?
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Richus Dude
 
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Post » Sun Oct 28, 2012 10:48 am

Sections man!

Dark Souls was rather frustrating at some parts, but never to the point where I wanted to ram my head into the wall. I can't really think of many other games, since I rarely find myself raging over, well anything.
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Mimi BC
 
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Post » Sun Oct 28, 2012 2:06 am

ME 2 Insanity on Freedoms progress and Horizon.
"WHY WON'T YOU DIE!?"
"Critical mission failure"
:banghead:
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Beulah Bell
 
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Post » Sun Oct 28, 2012 2:00 am

Hardest game I've ever played was Ninja Gaiden Black on Master Ninja difficulty, though I did eventually beat it, it took me months and I actually broke two controllers out of rage.
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butterfly
 
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Post » Sun Oct 28, 2012 10:37 am

The Death Simulator
Dark Souls
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abi
 
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Post » Sun Oct 28, 2012 1:31 pm

Man, FF-X frustrated me a lot at one particular point in the game. I'll explain in a way that won't spoiler anything story wise.

To give a little bit of background if I am ever given a choice in a video game I go for turtle mode. Full defense, a lot of healing and defensive buffs and little damage. You are usually not punished in such games for having a preferred play style but in FF-X I had been playing that way without troubles until at one part of the game where I did a fight that you can't skip, and the entire fight was just about dealing a much damage as possible. Basically you had a certain amount of turns to kill this creature with a huge amount of health, and no matter how much health or defense you had, after the creature had charged up a super attack it would kill anything in one hit. Even with an item that would stop you from dying right away you'd lose the game.

This was incredibly frustrating because I had hardly invested anything into damage compared to what you're supposed to if you just follow the normal skill up routes you're expected to take with each character, so I had to go back, grind a ton of levels, put points into damage and then return with every summon Yuna has in overdrive and every party member too. Which if you ask me is kinda cheating as I'd have to be expecting that kind of a fight to stumble into it on a first try with everyone's overdrives ready.

Darn so called RPG's that don't allow you to choose what way you wish to develop your party/characters =.= (the game was quite okay otherwise though game-play wise).
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Beast Attire
 
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Post » Sun Oct 28, 2012 6:08 am

Man, FF-X frustrated me a lot at one particular point in the game. I'll explain in a way that won't spoiler anything story wise.

To give a little bit of background if I am ever given a choice in a video game I go for turtle mode. Full defense, a lot of healing and defensive buffs and little damage. You are usually not punished in such games for having a preferred play style but in FF-X I had been playing that way without troubles until at one part of the game where I did a fight that you can't skip, and the entire fight was just about dealing a much damage as possible. Basically you had a certain amount of turns to kill this creature with a huge amount of health, and no matter how much health or defense you had, after the creature had charged up a super attack it would kill anything in one hit. Even with an item that would stop you from dying right away you'd lose the game.

This was incredibly frustrating because I had hardly invested anything into damage compared to what you're supposed to if you just follow the normal skill up routes you're expected to take with each character, so I had to go back, grind a ton of levels, put points into damage and then return with every summon Yuna has in overdrive and every party member too. Which if you ask me is kinda cheating as I'd have to be expecting that kind of a fight to stumble into it on a first try with everyone's overdrives ready.

Darn so called RPG's that don't allow you to choose what way you wish to develop your party/characters =.= (the game was quite okay otherwise though game-play wise).
I still haven't beaten FFX XD
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Tom
 
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Post » Sun Oct 28, 2012 4:18 am

OP what game was it you were playing?
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jaideep singh
 
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Post » Sun Oct 28, 2012 1:21 pm

OP what game was it you were playing?

It was definitely Worms: Revolution.
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Stephanie Nieves
 
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Post » Sun Oct 28, 2012 1:26 am

I've gotten frustrated with a few things on some of my games but it depends on how difficult things are.. there were a few things in Oblivion that frustrated me, as well as Skyrim and MDK 2 that have gotten me but I do try to relax most of the time.
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Andrea Pratt
 
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Post » Sun Oct 28, 2012 8:26 am

That's forever gonna be this game called Rage Racer.
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Big Homie
 
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Post » Sun Oct 28, 2012 1:07 pm

That's forever gonna be this game called Rage Racer.

I.e. Ridge Racer 3.
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Maya Maya
 
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Post » Sun Oct 28, 2012 2:30 am

Pure epic rage:

-Tried over 100 times to beat the last few bosses in the side with Old King questline- threw the game away.

-Getting the final drift 100,000pts achivement on Forza 3, I tried on numerous occasions. One day I say down and just... tried. 9 hours later I threw the game away.
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priscillaaa
 
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