we see a little bit of this this in Markarth but the temple obscures any good views or vantage points. If you look at Bravil in oblivion that was pretty good, but i think more could be done with the high points (more buildings and briges over the town) another point would be to make it fairly easy to transition between levels and not just for show.
As someone who plays a sneaky character its fun to creep around, however skyrim lacks shadey alley's and other locations to creep around in. if you want to be sneaky and follow someone. your literally forced to follow them down every road and through every door they use, there are no clever sneaky ways to follow people.
we need more then one path through an area, as well as a little more vertical gameplay. i think if these things came together it would be a dramatic change to an otherwise normal location.
Fast example: Solitude.
http://www.uesp.net/wiki/File:SR-place-Solitude.jpg
in this pic if a bridge had been created connecting from the right where the flag of solitude is to the second floor of the shops in the left of the pic, and those shops had a second floor with a balcony running along them. . .it would have been a much more interesting area to walk around.
i hope i got my thought accross. let me know what you think
