there's a lot less to "fix" in Vanilla Skyrim compared to Vanilla Oblivion.
Oblivion was broken on a fundemental level well beyond Skyrim
Couldn't agree more. The primary issue with Oblivion was the ridiculous amount of level scaling which was the first OOO adressed. Later on, it added
a lot of items to levelled lists, partially scattering them troughout the world. Now, we have mods that, for example, add cloaks, add them to levelled lists as well as hand place them. Same goes for other mods that deal with armory and stuff.
The only thing that remains are less scaling and more static stuff, but remember that OOO didn't really do that. It wasn't about totally static encounters, it was about
level caps that actually made sense. And Vanilla Skyrim has them as well.