okay
I use a mix of orc and steel plate armor with elven warhammer
53 smithing - no perks in this ATM waiting for it to get higher (which could be my problem, but i am going to wear orc armor as my highest, since i am an orc char.
You can take the Orcish with a 50 in Smithing so you've already gotten high enough for that - but the problem I see here is that by not having taken any perks at all yet, you are still going to need to take Steel and Dwarven perks first. Which means three level-ups before Orcish becomes available and you get the max possible improvement on your Orcish armor, once you have it. And that's if you only go up that side of the tree, which shuts you out of the perks for the gear you are currently using (Elven and Advanced).
50 heavy armor - mix of orc and steel plate armor
63 2hander - main damage dealer (elven warhammer ATM)
59 archery - sneak attacks mostly and range for dragons
61 alchemy - stam and healing potions
But what perks have you taken in these skills? For instance you've got an armor rating of 156, which - if I am doing the math right - only gives you about a 30% reduction in damage taken from attacks assuming you are wearing four pieces. You could improve the amount of protection you get from your existing set by taking the first perk in the HA tree. Take one "rank" in that perk and you increase your protection by 20%, take all five ranks and you
double the protection that you get.
And a full set of Orcish armor is not going to help you much if you don't have the Matching Set perk, since there is very little difference in protection between items in the Orcish set and those in the Steel Plate set. And without the Orcish Smithing perk you won't get any special advantages when you improve them either.
Same thing with weapons, an Elven warhammer gives you 23 base damage, you don't have the perk to smith it past - what, Superior? That's not much of an increase in damage output IIRC. Plus that thing swings slowly meaning you get fewer hits in, but with the appropriate perks in 2H you could be dealing more damage with each hit, using less stamina, getting a chance to land critical hits that end a fight, etc.