What are the differences between free mods, and paid DLC?

Post » Thu Nov 08, 2012 1:51 am

I don't know why that would be, but MS definitely allows free add ons.

Resident Evil 6 just got free DLC for consoles, for example.

That is a DLC made by Capcom. Capcom most likely paid money and use the "free" DLC as a PR campaign.
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le GraiN
 
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Post » Wed Nov 07, 2012 10:45 pm

^
A person who doesn't use mods.


The truth of course being that many mods are actually of higher quality than content pushed out by Bethesda.


creation kit is a gift that did bethesda. for this I do not like the arrogance there. yes, many mods are buggy, and many are nothing special. and there is less and less creativity over the time.

Meanwhile, it is not true that the mod are greater than official content now. Quest above, but also the addition of types of weapons, etc.

Unfortunately, many PC users have become arrogant with this mod question.... the end of the world is nothing to compare

a pleasure that the developers had granted has become an obligation, under penalty of hell...

I generally use mods that fix the game or changing small aspects, or which increase the graphics. These are still very useful.

the myriad of hairstyle mod I leave them alone ...
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Carlos Rojas
 
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Post » Thu Nov 08, 2012 10:39 am

Mods arent as professionally done as DLC but they are way braver with the content they add than the game devs' DLC. It makes sense since its just someone behind his PC screen, modding for fun, not having to worry about, money, his rep or displeasing millions of fans.
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Miss K
 
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Post » Thu Nov 08, 2012 4:18 am

Unfortunately, many PC users have become arrogant with this mod question.... the end of the world is nothing to compare

Come on, really? Not the "PC users are elitist jerks" stuff. :confused:
I beg to differ.

The truth of course being that many mods are actually of higher quality than content pushed out by Bethesda.

He doesn't imply that every mod or even mods in general are of higher quality than Beth products. But there are certainly some very good mods out there - and the community patches are a gift of the heavens.
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jessica sonny
 
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Post » Thu Nov 08, 2012 12:07 am

That are DLC made by Capcom. Capcom most likely paid money and use the "free" DLC as a PR campaign.


:facepalm:

It was just an example - the point is, MS does allow free add ons.
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Avril Louise
 
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Post » Wed Nov 07, 2012 9:07 pm

I'm sort of confused with this regard.

Skyrim has plenty of mods that have created plenty of new features, ranging from new animals, to new houses and villages and what not. All for free.

Now skyrim DLC, you have to pay roughly 5-20$ for and adds stuff that modders could technically do themseleves, no?

So..if we are looking at the whole scenario from a purely technical standpoint, does that mean PS3/360 users are being swindled while PC users are reaping in the gold? Doesn't sound much fair to me.

I play Skyrim on both Xbox and PC (less on the latter). I have absolutely no problem paying for official content. And I don't use a whole lot of mods on PC beyond my own but I can tell you that I wouldn't pay a dime for them unless they passed through Bethesda first.

Fair doesn't even enter into it.


You've got to be trolling. There are even mods that FIX THE GAME.

What's your problem? The very simple truth is that there are a great many mods that ARE buggy. Some of them are exceptional, others are okay, many of them need more work. I always think it's funny how some people just friggin freak out when somebody criticizes mods.
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Kelly John
 
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Post » Wed Nov 07, 2012 11:10 pm

^
A person who doesn't use mods.


The truth of course being that many mods are actually of higher quality than content pushed out by Bethesda.

I have tried many mods made by other people and I gave them up because so many of them are buggy and unfinished (but there are just a few that are phenomenal). Just because somebody calls out that many mods are buggy (they are, that's truth) people get all up in arms. What the hell? Yes, it's true that there are good mods out there, but they are outnumbered by mods of lesser quality. TRUTH.
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Batricia Alele
 
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Post » Thu Nov 08, 2012 9:37 am

:facepalm:

It was just an example - the point is, MS does allow free add ons.

Free for the user but not free for the puplisher.
Sever traffic and stuff cost money and MS will not act like "ohhh hi Capcom. You wanna give away a DLC for free. Ok use my network."
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cosmo valerga
 
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Post » Wed Nov 07, 2012 11:57 pm

I have tried many mods made by other people and I gave them up because so many of them are buggy and unfinished (but there are just a few that are phenomenal). Just because somebody calls out that many mods are buggy (they are, that's truth) people get all up in arms. What the hell? Yes, it's true that there are good mods out there, but they are outnumbered by mods of lesser quality. TRUTH.

When it comes to buggy mods there is a fair share of those, some bugs is caused by using a combination of mods that conflicts, others because the author of the mod is new to it and hasn't optimizd his mod. Some mods starts out with big plans but the author finds other interest and you end up with a half finished mod. This is and has been a part of the modding community since Morrowind, same thing is with all mod communities, not all mods will be finished. Player made content means the author has nothing that tells him he must finish it other then himself.
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Esther Fernandez
 
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Post » Thu Nov 08, 2012 5:30 am

I have tried many mods made by other people and I gave them up because so many of them are buggy and unfinished (but there are just a few that are phenomenal). Just because somebody calls out that many mods are buggy (they are, that's truth) people get all up in arms. What the hell? Yes, it's true that there are good mods out there, but they are outnumbered by mods of lesser quality. TRUTH.
100% agree


Come on, really? Not the "PC users are elitist jerks" stuff. :confused:

I am one who has played in his life only to PC. if you give me the pad I do not know how to use it

unfortunately some users PCs have become arrogant.
so much noise and then, just look at the data: Morrowins, yes morrowind, only the first Xbox has sold more than the PC version.

yes, the first Xbox ...

I'm not saying the actual numbers. which however are also extraordinary for the PC, but on consoles are on other numbers .... other planets.

"in ancient times" the developers made ??the tools in their free time and then offered it to the community. Now we are almost to the "no mod tools or I'll shoot" ...

In conclusion: a little more respect and seriousness, less childish crying and whiners , less mod = "all beautiful and perfect, sacred and untouchable, best of everything and everyone"

fortunately, there are still serious modder
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Dean
 
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Post » Wed Nov 07, 2012 10:02 pm

To be perfectly honest, the DLC is always good quality work. Unofficial mods are often good quality, but not always.
For example, I would gladly pay for the mods Scenic Carriages (immersion, ride inside a carraige), Frostfall (hardcoe mode), SkyUI (interface) and immersive armors. But that's about it, although there are lot's of other great mods, depending on your personal priorities. DLC is always worth the money in my opinion.
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remi lasisi
 
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Post » Thu Nov 08, 2012 11:22 am

This sin't a PC specific thing you see the same crap with peopel regardless if they are using PC, xbox or PS3. Whenever new DLC is announced you will se Xbox players go "Oh I hope we get it earlier then PC users because they have mods!" If a PS3 person asks why betehsda can't fix the dlc's for them they can get the response "lol buy a PC or xbox you fool". People being arrogant is something that is getting all the more common due to the fact on the internet you can be who you want to be.

This.
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NAtIVe GOddess
 
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Post » Thu Nov 08, 2012 2:14 am

unfortunately some users PCs have become arrogant.

This isn't a PC specific thing, you see the same crap with peopel regardless if they are using PC, xbox or PS3. Whenever new DLC is announced you will se Xbox players go "Oh I hope we get it earlier then PC users because they have mods!" If a PS3 person asks why betehsda can't fix the dlc's for them they can get the response "lol buy a PC or xbox you fool". People being arrogant is something that is getting all the more common due to the fact on the internet you can be who you want to be.
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DAVId MArtInez
 
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Post » Thu Nov 08, 2012 7:41 am

:facepalm:

It was just an example - the point is, MS does allow free add ons.
However I guess the producer has to pay MS to put them up.
If not someone would use free dlc instead of patches who are expensive.
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Katey Meyer
 
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Post » Thu Nov 08, 2012 8:01 am

Mods are usually buggy and low end compared to the professionally done DLC by Todd.

I'm surprised you even find time to post here, I thought you spend most of your time with Todd's dike in your mouth.
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Julia Schwalbe
 
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Post » Thu Nov 08, 2012 8:08 am

I don't see how anyone can use bugginess as ammo against mods. Elder Scroll games are invariably quite buggy from day one, straight from the developer. There are always going to be those who have an innate distrust of anything that doesn't come from the developer, or at the very least see it as inferior. On the other end of the spectrum are those who feel the develper themselves let the players down. The truth probably lies somewhere in the middle. There are mods which do a great deal of good for the game, and do not part ways with lore.

Strict PC'ers will never fully understand why strict consolers think the way they do and visa versa.
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c.o.s.m.o
 
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Post » Wed Nov 07, 2012 11:04 pm

I guess that's just one of the prices a console user pays for the convenience of playing on a console. Life is not fair.

PC players have other disadvantages too. I would murder for having God of War, Heavy Rain/ Beyond:Two Souls on PC, and i am not to even mentioning Last of Us, that looks like game of decade.
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Bambi
 
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Post » Wed Nov 07, 2012 10:05 pm

DLC have official support, have larger teams (and a budget, rather than mods' "I work on this whenever I have spare time" and "can anyone help me bugtest?"), and have more freedom to make alterations to the game's code. Which you pay for.

(And then that DLC content - new scripts, new code, new enemies, new models & textures, etc) is fodder for more modding. Which means that mods start coming out that say "requires Broken Steel and Mothership Zeta". At which point PC users who want to use that mod have to either skip it, or buy the DLC. So, yeah - PC users can't just get everything for free. Oh, and the reputable mod sites don't let you put up mods that break any rules - like copying DLC content so that you get it for free. So PC users - at least ones who aren't cheating - still end up buying DLC.)

:shrug:
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bimsy
 
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Post » Thu Nov 08, 2012 2:34 am

Mods are usually buggy and low end compared to the professionally done DLC by Todd.

Some mods like the "Sentient Weapon" by Narkybark for Oblivion just as an example, were absolutely brilliant to say the least...here is a wiki link for it if you want to check out this masterpiece. It even had voice acting for the various peronalities you could bind to the weapon. A truely brilliant piece of work, and I am certain your beloved "Todd" would agree with me.

http://www.oblivionmodwiki.com/index.php/The_Sentient_Weapon
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FABIAN RUIZ
 
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Post » Wed Nov 07, 2012 10:37 pm

PC players have other disadvantages too. I would murder for having God of War, Heavy Rain/ Beyond:Two Souls on PC, and i am not to even mentioning Last of Us, that looks like game of decade.
This.

I'm primarily a PC gamer, but it greatly annoys me when other PC gamers ( many of whom never even held a console pad in their lives or at least since the Sega MegaDrive or something ) act like there is no reason to own a console. You constantly see it on this forum ( although fortunately it hasn't seemed to happened in this thread..... yet ). For the most part it's just ignorance though, not them being pallywhackers.


Oh, and I'm saying this generally, not at Pseron Wyrd whose comment didn't lead to this response :tongue:, so don't get it the wrong way or anything.
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matt white
 
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Post » Thu Nov 08, 2012 12:11 am

Because if there wasn't mod support on PC then many a PC user would cry like a 7 year old girl.

Nope.

What would actually happen is that we would make our own mod tools, like tons of other seemingly non-mod supporting games end up getting.
GTA for instance, they never gave any mod tools but yet it is modified to extremes.
Plenty of clever clogs out there who the real game to them is taking it apart and messing with it, some probably never even play the actual game other than to test their work out.
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Add Meeh
 
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Post » Thu Nov 08, 2012 3:21 am

Quality of voice acting. That is all. (And perhaps story lines.)

There are some INCREDIBLY talented artists (modelers/texturers), and programmers, who make mods for TES games, and others.
One thing that the communities lack, are decent voice actors who don't mind doing it for free. (I'm not saying there are none, I've just not come across any mod that has VOs)

As mentioned earlier, official DLC can ship improved engines (exe's/dll's, basically) too, to add more low-level stuff.
This is incredibly difficult to do for modders without the source code of the game. See SKSE.

"Some probably never even play the actual game other than to test their work out." - True, I've only played about 10 hours properly but steam says ~300 hours.
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DarkGypsy
 
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