sResourceArchiveList and splitting BSA files amongst differe

Post » Fri Nov 09, 2012 8:54 am

I have three hard drives on my system and decided to split all Oblivion - ___.bsa files amongst them. This can be done by going to the Oblivion ini and altering the "sArchiveList" line into:

sArchiveList=..\obmm\BSARedirection.bsa, D:\Oblivion - M.bsa, E:\Oblivion - T4.bsa, E:\Oblivion - T3.bsa, E:\Oblivion - T2.bsa, E:\Oblivion - T1.bsa, D:\Oblivion - S.bsa, D:\Oblivion - V1.bsa, D:\Oblivion - V2.bsa, D:\Oblivion - Misc.bsa

Where D:\ and E:\ are the "slave" drives. I have also renamed most bsa files to avoid reaching the 255 character limit (ie Oblivion - Meshes.bsa became Oblivion - M.bsa)

This greatly reduced lag and hiccups, so I decided to try the same for Skyrim. The closest line to "sArchiveList" I could find in the Skyrim.ini is "sResourceArchiveList", so I attempted to split the Skyrim bsa files as follows:

sResourceArchiveList=Skyrim - Mi.bsa, Skyrim - Sh.bsa, Skyrim - In.bsa, Skyrim - An.bsa, Skyrim - M1.bsa, Skyrim - M2.bsa, Skyrim - S.bsa, Skyrim - V.bsa, Skyrim - VE.bsa, E:\Skyrim - T1.bsa, E:\Skyrim - T2.bsa, E:\Skyrim - T3.bsa

Where I have again renamed some of the bsa names. However when I open the game the Skyrim logo is missing, and when I attempt to load a savegame the game crashes.Am I modifying the wrong line? Or if the engine incapable of reading from multiple hard drives?

Thanks!
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Catharine Krupinski
 
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