sArchiveList=..\obmm\BSARedirection.bsa, D:\Oblivion - M.bsa, E:\Oblivion - T4.bsa, E:\Oblivion - T3.bsa, E:\Oblivion - T2.bsa, E:\Oblivion - T1.bsa, D:\Oblivion - S.bsa, D:\Oblivion - V1.bsa, D:\Oblivion - V2.bsa, D:\Oblivion - Misc.bsa
Where D:\ and E:\ are the "slave" drives. I have also renamed most bsa files to avoid reaching the 255 character limit (ie Oblivion - Meshes.bsa became Oblivion - M.bsa)
This greatly reduced lag and hiccups, so I decided to try the same for Skyrim. The closest line to "sArchiveList" I could find in the Skyrim.ini is "sResourceArchiveList", so I attempted to split the Skyrim bsa files as follows:
sResourceArchiveList=Skyrim - Mi.bsa, Skyrim - Sh.bsa, Skyrim - In.bsa, Skyrim - An.bsa, Skyrim - M1.bsa, Skyrim - M2.bsa, Skyrim - S.bsa, Skyrim - V.bsa, Skyrim - VE.bsa, E:\Skyrim - T1.bsa, E:\Skyrim - T2.bsa, E:\Skyrim - T3.bsa
Where I have again renamed some of the bsa names. However when I open the game the Skyrim logo is missing, and when I attempt to load a savegame the game crashes.Am I modifying the wrong line? Or if the engine incapable of reading from multiple hard drives?
Thanks!