Making a CTD Mod. That's right, I'm going to break it on pur

Post » Wed Nov 14, 2012 3:49 pm

I'm interested in creating a few test mods that purposely cause CTD In specific cells.
Would anyone be willing to share some techniques or methods that would achieve the desired results?
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Loane
 
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Post » Wed Nov 14, 2012 11:36 am

Interesting..... but why?
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Neko Jenny
 
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Post » Wed Nov 14, 2012 1:09 am

You could create a reference to an object with a script and then delete the referenced object/item. When you enter the cell it will crash....

.... Why do you wish to make this mod?
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Mrs. Patton
 
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Post » Wed Nov 14, 2012 3:28 pm

I'm working on a system to record cell IDs. I need to know if my current method captures cell IDs before Skyrim decides to CTD.
To test this, I need to have an ESP or/ESM that modifies a cell to CTD. That way when I look at my logs and see if it was recorded.
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Nick Pryce
 
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