Staves, just like any other weapon, will define you play style, granting you abilites and their morphs. In the video you can see fire/lighting ones and a green glow (perhaps healing) one
I suppose my question is, will there be the option to define a playing style around using no staves or weapons at all, only spells?
In the single player TES games, the progression path for a mage character usually focuses on finding spell tomes (or buying spells from merchants) and gradually becoming more powerful as you learn new spells. In some other fantasy RPGs, spells are treated more like perks, and you automatically learn one at each level up, so it becomes more important to find staves and loot items with passive buffs.
I can imagine for PvP balance purposes, mages might be limited to a specific number of spells at each level, treated as perks, rather than being able to find spell tomes at any level. However, I understand we also have the limitation of six action bar slots to use in combat, so perhaps we can find spell tomes, but must choose only a few to be available in the action bar at any given time?