1. House layout- From what was shown in the trailer, it appears as though we may not have the option to decide which rooms go where. As the PC was flipping through the house manual, it showed that certain rooms were relegated to certain locations, such as "West Wing: Greenhouse" and "West Wing: Enchanter's tower", which leads me to assume we won't be able to put them in whichever order/format we want, and that there will be a limit to how many of each room is created. I really don't want it to turn out that there will be one basic house that can be built, so that once you've finished it, each house will be exactly the same on all your characters.
2. House Style- What I'd like to see is different options for the basic architecture style, so that we won't simply be limited to the basic wooden Nord style shown in the trailer. It'd be spectacular to be able to choose to build from wood or stone, and even to choose from modern Nordic style, ancient Nordic style, or even Dwemer, Falmer, Foreign and Daedric concepts. I'd at least like the option to give them the basic aesthetic styles of the various holds.
2.5 House Style- a chance for depth and story: One of the things I liked about the minor DLC in Oblivion was that there were multiple housing options for different character archetypes. For the Mage, there was Frostcrag Spire, the Warrior had Battlehorn Castle, the Thief had Dunbarrow Cove, and the Murderer/Assassin/Vampire had Deepscorn Hollow. Not only were these specifically designed to offer special items, services and perks for each play style, they each had unique back-stories associated with them, and they offered definitive atmospheres that aided in roleplaying. I know they likely won't add much to this DLC once it's out, but what I'd absolutely love to see is the addition of unmarked (or marked if necessary) mini-quests, which would lead you to the plans for certain house layouts/rooms along these archetypal lines, for each of the basic playstyles, and once you found them (along with associated notes and diaries), you could add truly unique items to your house, like the shrine to Sithis in Deepscorn Hollow, and throughout the quests, you would find unique items like the sword in the hidden tomb in Battlehorn Castle. Unless we're getting more small house DLC, I'd like to have these options so we can have the houses to suit each of our characters.
3. House/Room/Wing Size- Will there be limits to how many stories our house is? With enough funds, will I be able to make it into a full-size fort or castle? Will I be able to make my tower more than two/three stories tall, as seen in the trailer? Will I be able to build just the tower, without all the other rooms, simply to suit the simple desires of my Mage and Alchemist characters, or will I have to build a certain number of rooms and wings before I can place the tower, and be stuck with the unwanted sections?
4. House Editing- Seeing as most of us are fickle and we often change our minds frequently, will we have the option to remove rooms from our houses, and re-work the layout, to better suit our wants and needs?
5. House Location- So far, it appears there are only 3 options for where we can put our houses. I'd love nothing more than to be able to place my house up on High Hrothgar somewhere, or along the Northern Coast. I know there's only so many clear spaces, but I know there's going to be lots of people who want a location not included in the initial options.
I believe that's all I really care about for now, and we won't really have any answers til Tuesday, when those who have it on X-box will get there hands on it, and share the info contained therein. I leave it now to you all to comment, and offer your own ideas and opinions.