Anyone not have Dawnguard Bugs?

Post » Thu Nov 15, 2012 5:07 pm

Just curious if there's anyone out there on the PC that is not experiencing any game-breaking bugs? and, has anyone, that is bugged to death, started DG at around level 10 and before the companion's quest?

Trying to narrow this down maybe.
User avatar
Terry
 
Posts: 3368
Joined: Mon Jul 09, 2007 1:21 am

Post » Thu Nov 15, 2012 7:32 pm

I haven't had any game breaking bugs.
Only game breaking bugs I've had were Vanilla Skyrim bugs (Blood on Ice specifically)
User avatar
Christine
 
Posts: 3442
Joined: Thu Dec 14, 2006 12:52 am

Post » Thu Nov 15, 2012 11:08 pm

The only consistent one I have is the Breezehome bug.
User avatar
sally R
 
Posts: 3503
Joined: Mon Sep 25, 2006 10:34 pm

Post » Thu Nov 15, 2012 7:35 pm

The only one I noticed was vampires killing poor old Belethor. I was tired of that PC anyways, so I started a new character. Level 8 with zero bugs......yet.
User avatar
Sarah Unwin
 
Posts: 3413
Joined: Tue Aug 01, 2006 10:31 pm

Post » Thu Nov 15, 2012 9:28 pm

Only bug with dawnguard for me was slow-motion dragons - but only on xbox360
Nothing relevant on pc until now - but depends from what you intend for game breaking of course - not an alchemy lab in one of my homes if you ask me
User avatar
Matt Bigelow
 
Posts: 3350
Joined: Sun Sep 30, 2007 6:36 pm

Post » Thu Nov 15, 2012 4:37 pm

finished dawnguard with no game breaking bugs :banana:
User avatar
Taylrea Teodor
 
Posts: 3378
Joined: Sat Nov 18, 2006 12:20 am

Post » Thu Nov 15, 2012 11:12 pm

I started Dawnguard with a level 8 character. Just completed the questline at level 30. During that time I have encountered one hard freeze where I had to kill the program with task manager, and that was soon after I started the DLC. No crashes at all. I cannot purchase the Alchemy lab in Breezehome, which is a nuisance but doesn't break the game. The first time I returned to Fort Dawnguard my new comrades were fighting some Vampires and then attacked me for no reason, I sheathed my sword and they stopped attacking. Not sure what causes that behavior, but it never happened again. No other problems encountered at all. I never joined the companions.
User avatar
victoria gillis
 
Posts: 3329
Joined: Wed Jan 10, 2007 7:50 pm

Post » Fri Nov 16, 2012 2:33 am

Not had any game breaking bugs in 300+ hours of play, must be one of the lucky ones...
User avatar
Jessie Butterfield
 
Posts: 3453
Joined: Wed Jun 21, 2006 5:59 pm

Post » Thu Nov 15, 2012 4:49 pm

I've played 562 hours so far with the same character, level 52 battlemage and never had any game breaking bugs. I feel sorry for all these people having so much troubles with their game. :brokencomputer:
:foodndrink:
User avatar
Evaa
 
Posts: 3502
Joined: Mon Dec 18, 2006 9:11 am

Post » Thu Nov 15, 2012 10:23 pm

No bugs; no problems; nothing!
Level 68 Breton, 600 hours plus...
Running USKP v1.2 and also the new UDGP.
Beautiful!
I've REALLY been enjoying Dawnguard too - it's epic.
Just created the Aetherial Crown at the Aetherium Forge. :biggrin:
L8R
User avatar
Manuela Ribeiro Pereira
 
Posts: 3423
Joined: Fri Nov 17, 2006 10:24 pm

Post » Fri Nov 16, 2012 5:00 am

I have about 390 hours in on 2 characters, 40+ mods all HD textures played on Ultra Settings with steady 60 fps. I've only had had 2 CTD's, the 1st was on opening carraige ride (fixed by changing audio Hz) and the 2nd was at final civil war battle. I just finished Dawngaurd lastnight and the only bug was Serana losing follow dialog (fixed by waiting 72 hours). I had way more problems playing Oblivion!
User avatar
Gen Daley
 
Posts: 3315
Joined: Sat Jul 08, 2006 3:36 pm

Post » Fri Nov 16, 2012 4:53 am

In one playthrough of the Dawnguard side, I only remember one minor bug, (Gunmar would not spawn in Fort Dawnguard, solved it by reloading outside) but nothing game-breaking.
User avatar
Jenna Fields
 
Posts: 3396
Joined: Mon Dec 11, 2006 11:36 am

Post » Thu Nov 15, 2012 8:36 pm

I don't. Of course the damn thing hasn't come out for me yet :dry: reading this forum though makes me think it isn't as ridden with all the bugs and problems Beth has been telling us.
Yeah say I'm trolling I just like to keep up with the news and see if there's any indications of what bethey ran into for PS3. Though I might get a better idea if I go to the 360 forums.
User avatar
Stu Clarke
 
Posts: 3326
Joined: Fri Jun 22, 2007 1:45 pm

Post » Thu Nov 15, 2012 11:53 pm

Only bug I suffered was the Vingalmo radiant quest one, I fixed it by reloading til I got a dif one.
User avatar
Mr. Allen
 
Posts: 3327
Joined: Fri Oct 05, 2007 8:36 am

Post » Thu Nov 15, 2012 9:30 pm

Breezehome bug right now, have started a new game and have not started the DG quest yet.
User avatar
Conor Byrne
 
Posts: 3411
Joined: Wed Jul 11, 2007 3:37 pm

Post » Fri Nov 16, 2012 3:22 am

No bugs here, over 350 hours so far.
User avatar
Stace
 
Posts: 3455
Joined: Sun Jun 18, 2006 2:52 pm

Post » Thu Nov 15, 2012 5:58 pm

i havent had any game breaking ones, i had the bugs where your asked to turn the same npc into a Vampire again, after already doing so and where Serana get's stuck in combat mode, other than that none lol
User avatar
Russell Davies
 
Posts: 3429
Joined: Wed Nov 07, 2007 5:01 am

Post » Thu Nov 15, 2012 6:50 pm

Just curious if there's anyone out there on the PC that is not experiencing any game-breaking bugs? and, has anyone, that is bugged to death, started DG at around level 10 and before the companion's quest?

Trying to narrow this down maybe.

Nothing game breaking for myself. Some annoying bugs, yes. Some sigh worthy bugs. Game-breaking I think is going to primarily be related to the massive pit of UDRs or the LOD fail on some textures.

Hmm, I guess there is a fair argument that the vampire radiant quests repeating targets [or Arcwind Point for Words of Power] may be gamebreaking. I put them under manageable for the PC [it's easy enough to use the console to force-complete them]. But I can concede those as gamebreaking.
User avatar
Siobhan Thompson
 
Posts: 3443
Joined: Sun Nov 12, 2006 10:40 am

Post » Fri Nov 16, 2012 1:34 am

The only game-breaking bug I ran into was every (allied) vampire attacking me without reason, might have been something to do with a bounty I had. After paying it off, it went ahead without any more serious glitches. The game did crash at one point, but I'm pretty sure that was the mods on my PC that caused that.
User avatar
N3T4
 
Posts: 3428
Joined: Wed Aug 08, 2007 8:36 pm


Return to V - Skyrim