Doom 3 BFG Altered because of censorship

Post » Fri Nov 16, 2012 12:05 pm

http://www.movie-censorship.com/news_en.php?ID=4069

Weird


Don't release it in germany then, problem solved.
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quinnnn
 
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Post » Thu Nov 15, 2012 10:34 pm

The article mentions that it's the Ressurection of Evil that is altered but not how. I don't remember it having anything substansially different as far as gore went from the original Doom 3? Or perhaps it's about some new content added in the BFG edition?
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barbara belmonte
 
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Post » Fri Nov 16, 2012 1:28 pm

Germany practices more censorship than a lot of places. Among other things they tend to be understandably sensitive about anti-semitic statements and they banned the original Doom for 17 years. Not so weird when you consider their history.
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josie treuberg
 
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Post » Fri Nov 16, 2012 10:35 am

The changes made for BFG Edition were conscious decisions by id Software. Notable changes include

1) Including the flashlight mod: this was something id received tons of feedback on over the years and we decided to implement it
2) We made the humanoid zombie more demonic looking: This was an artistic change made by the artists at id.
3) Dead zombies now disappear faster: this is something we changed to optimize performance for the game.

Hope that clears things up
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Ross Zombie
 
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Post » Fri Nov 16, 2012 6:38 am

2) We made the humanoid zombie more demonic looking: This was an artistic change made by the artists at id.

Not sure if i like. The civilan zombies being so human looking made them more effective, IMO. Well, i'll have to see the new ones to judge :shrug:
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Dezzeh
 
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Post » Fri Nov 16, 2012 11:19 am

Not sure if i like. The civilan zombies being so human looking made them more effective, IMO. Well, i'll have to see the new ones to judge :shrug:
I kind of like the sound of that, because the humanoid zombies weren't scary enough... they needed something more :D
In my opinion, that is :)
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No Name
 
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Post » Thu Nov 15, 2012 9:58 pm

Maybe i'm a psychopath and don't know it, but i like seeing all the dead bodies i leave behind after i go through a room. That was my least favorite part of Doom 3, the disappearing bodies. Must this be done for the PC version? Will it have that much of an impact on performance if the bodies are left on the ground? I've seen other pc games with options to change density of bodies that stay on the ground.

Also, the flashlight added to the experience in my opinion. Though everything you do will get you complaints. And i'll admit it might play better with the flashlight mod, i've never tried it on the original. Again a simple option to play the game as originally intended, with the flashlight being a separate item would fix everything. Thanks for the quick reply though. Censorship svcks.
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:)Colleenn
 
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Post » Fri Nov 16, 2012 12:24 pm

The original flashlight is an option from what I've read, so you're covered in that respect. :)
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Jason Rice
 
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Post » Fri Nov 16, 2012 8:15 am

What about playing with the original brightness settings? I've read they made the game brighter in areas because people complained the game was "too dark."

As if such a thing is possible...
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herrade
 
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Post » Fri Nov 16, 2012 10:58 am

You have got to be kidding me. It's bad enough for German gamers they have to put up with censored games, but why does the RotW have to suffer because of the censorship of one country?
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Dalley hussain
 
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Post » Fri Nov 16, 2012 12:57 pm

You have got to be kidding me. It's bad enough for German gamers they have to put up with censored games, but why does the RotW have to suffer because of the censorship of one country?

Why must a single individual suffer because of censorship?
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Lifee Mccaslin
 
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Post » Fri Nov 16, 2012 8:46 am

hey gstaff, thanks for the info.
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Donald Richards
 
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Post » Fri Nov 16, 2012 8:16 am

I am from germany and i can tell you some facts here:

Doom3 was released uncut in pc and xbox versions in germany.
Resurrection of Evil was never officially released on both systems back then although it was available in every gamestore as an import.
I remember that the USK had some problems with the rating for the add on but i can't tell exactly what it was.

As a longtime witness of censorship in germany, i assume it had something to do with the slomo-bullettime effect that was enabled with the artifact you where using in the add on.
Our censors always had problems with slomo deaths involving great detail considering it to be "pormography of violence".

When you shoot a humanoid zombie in the add on, you can see the single parts including the brain moving over the entire screen. I'm sure it had something to do with this.
But time has changed and i can't see why the add on shouldn't get a proper rating with all effects included when gorefests like Gears of War 3 or especially Dead Space get released uncut nowadays.

What bothers me more are the two secret wolfenstein maps in Doom II.
When they released the ban on Doom/Doom II in germany sometime ago, this only affected the german version of Doom II which was released without the two wolfenstein maps.
The portraying of swastikas in certain media is still considered to be illegal. This affects propaganda of any kind, and strangely enough: games!
Our censors never had a problem with swastikas in movies though.
That might have to do with the common opinion in germany that "games are for kids".
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TASTY TRACY
 
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Post » Fri Nov 16, 2012 5:45 am

As a longtime witness of censorship in germany, i assume it had something to do with the slomo-bullettime effect that was enabled with the artifact you where using in the add on.
When you shoot a humanoid zombie in the add on, you can see the single parts including the brain moving over the entire screen. I'm sure it had something to do with this.
But time has changed and i can't see why the add on shouldn't get a proper rating with all effects included when gorefests like Gears of War 3 or especially Dead Space get released uncut nowadays.
Unlikely. Doom III also had those (ridiculous) flying brains, and several violent games with juicy slomo/bullet time effects are perfectly legal in Germany. I remember there was an artifact in RoE that used dead bodies to recharge though (forgot the name of the thing), so you had to pick up and disintegrate the corpses of dead humans to get energy. Fooling around with dead enemies (especially humanoid ones) was ALWAYS a reason for censorship and alteration in Germany, and the same was probably also the case with RoE.

The portraying of swastikas in certain media is still considered to be illegal. This affects propaganda of any kind, and strangely enough: games!
Our censors never had a problem with swastikas in movies though.
That might have to do with the common opinion in germany that "games are for kids".
Not strange. Movies are considered art, and art is specifically protected from censorship in Germany, also for well-known historic reasons. Games are still too young to be seen as serious art, so they are defined as commercial products (which is not entirely wrong if you ask me).
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Laura Ellaby
 
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Post » Thu Nov 15, 2012 9:15 pm

The changes made for BFG Edition were conscious decisions by id Software. Notable changes include

1) Including the flashlight mod: this was something id received tons of feedback on over the years and we decided to implement it
2) We made the humanoid zombie more demonic looking: This was an artistic change made by the artists at id.
3) Dead zombies now disappear faster: this is something we changed to optimize performance for the game.

Hope that clears things up

I think this should be sticked at the top of the Forums so people can see it and know that it's there and why (just GStaff's info in a locked information thread).

There are already posts discussing censorship and how people feel about it.

I'm not a fan of censorship but I am a fan of this game. Despite the changes that are made I'm still enjoying myself and despite the flashlight change the atmosphere is still wonderfully tense.

Az

(edited to be a little clearer)
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Joanne
 
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Post » Fri Nov 16, 2012 10:36 am

Unlikely. Doom III also had those (ridiculous) flying brains, and several violent games with juicy slomo/bullet time effects are perfectly legal in Germany. I remember there was an artifact in RoE that used dead bodies to recharge though (forgot the name of the thing), so you had to pick up and disintegrate the corpses of dead humans to get energy. Fooling around with dead enemies (especially humanoid ones) was ALWAYS a reason for censorship and alteration in Germany, and the same was probably also the case with RoE.

Example for my argumentation: Fallout 3! Slowmo of headshots is heavily censored.
I was not just talking about flying brains. They where always in there in german Doom3.
I was talking about flying brains while using the slowmo. And the slowmo is only available in the mission pack.
But it seems now that this is NOT censored in the BFG edition.

Example for your argumentation: FarCry. All animation involving corpses are removed from the german version.


Not strange. Movies are considered art, and art is specifically protected from censorship in Germany, also for well-known historic reasons. Games are still too young to be seen as serious art, so they are defined as commercial products (which is not entirely wrong if you ask me).

You're mixing up France and Germany.
In France movies, games and music are always considered to be art. This doesn't apply to Germany.

Although censorship (in general) is prohibited by our constitution in Germany, they added new laws in the 80s that made "exceptions" possible.
Exceptions that turned out to be the rule.
If you look at history of censorship of movies and compare it to the history of censorship of games over here,
you'll notice that games are rarely subjected to cutting compared to movies.

In the 80s and 90s, almost every movie that contained some form of horror or violence was censored or even banned.
The range reaches from Die Hard to Evil Dead.
Sometimes even kids movies like "Howard the Duck" were censored here.
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abi
 
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Post » Fri Nov 16, 2012 9:15 am

I think this should be sticked at the top of the Forums so people can see it and know that it's there and why (just GStaff's info in a locked information thread).

There are already posts discussing censorship and how people feel about it.

I'm not a fan of censorship but I am a fan of this game. Despite the changes that are made I'm still enjoying myself and despite the flashlight change the atmosphere is still wonderfully tense.

Az

(edited to be a little clearer)

Added to the pinned thread.
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Rhiannon Jones
 
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