I took out one patroller who would pace the upstairs corridor muttering and occasionally go into the bathroom/whale oil room. Took him out, zipped away with the body and waited for the one guy who would occasionally path into a doorway, then away. Well, a few minutes later, another patroller, doing the same path as the guy I had choked out, popped up. Grrrr. Took care of him. I got him a third time (in between, taking out a different guy and stuffing him in a closet.) Finally, after three patrollers on what seemed like the same path, I finally got to a point where that area became permanently clear.
So - as some guards are taken out, is the AI smart enough to switch someone from another area to add to their patrol or change it? Or is the game effing with me, as it was annoying and tense to figure "OK, this section is clear, now let me get the middle guy, before tackling the musical overseer/dog combo at the other end..." only to find out I still had pathers to take care of.
I did end up with quite a pile of bodies in a stairwell and another in a store room. Heh.