But that's not the big problem.
The big problem is that there seems to be a timed crash each time he's in the house. I was able to enter his house from a balcony door, I went to the left to activate the mannequin, then I activated the small wardrobe beside it, then I ran to the bedroom and activated the chest, took something random from it, then strode back to the door, but didn't exit. I then walked away from the xbox for about 4 seconds to call him, and when I came back, it had crashed. I tried again and the same thing happens, whether I'm activating things or not. It seems to be about 20 seconds with everything working fine, then it crashes - music stops and everything.
Things outside the house are fine. I was able to run around the house with no crashes or anything, I was able to run off, run back, and everything was fine. Fast travel was fine and entering buildings elsewhere gave no issues. It's just a timed crash within the house in Falkreath.
I've built my own house in my game in The Pale, and have so far not experienced anything.
I've seen mention of similar problems with Hearthfire, so I'm quite certain it isn't just us. He's able to retrieve the weapons he stored to be able to carry more from his original home in Breezehome if he's quick enough, but if, for example, he stored something in the cellar, the timed crash usually goes off before he even gets there, regardless of which door he enters from, and if he jumps on the dining room table.
Has anyone else experienced similar problems? I've heard mention of a bow causing crashing upon entering the house, but the bow seemed to play no part in this.