I am not a native english speaker so I want to appologize for every mistake and error in advance.
I am new to Papyrus scripting and I can't figure out this simple problem:
I want to block the default activation event of a misc item (in this case 'take') that I can implement my own activation behaviour via MessageBoxes to be controlled by the player.
Scriptname dsaAdventureScript extends ObjectReference Event OnInit() Debug.MessageBox("OnInit") self.BlockActivation() Debug.MessageBox(self.IsActivationBlocked())endEvent
My item keeps ignoring the BlockActivation function. Am I doing something wrong or does BlockActivation not work for MiscItems?
Thanks in advance.
Best regards
Fenrik