The only thing I could come up with was this:
IF(pGhostDeathFXShader != none)
THIS I found in Bethesda's script for all the ghosts I have looked at so far.
SO I would try this:
IF (me.GhostFXShader != none)
So yes that is very cool, but wait...er... HUH? How many other forms like that can be used that way as a function?
Like would this detect the actor making the draw bow sound:
IF (aadpWPNBowPull != none)
Probably not but that was the first thing that came to my mind as I would really like a sound detection function.
So anyone else know about this? What else do you know in this area of interest? Any others examples that you know work?