Get voice type (only a few use ghost voice type)
Get EffectHasKeyword (no keyword for ghosts spells)
Get faction (no faction for the ghosts)
Get Actor Value Resist Normal Damage (not used in this game)
GetGhost will not work see here: http://www.gamesas.com/topic/1392196-new-function-discovery-ifpghostdeathfxshader-none/page__view__findpost__p__21131959
Is there any way to detect the ghost shader being played?
I need this to work in the script for a magic ability. But I will even use a Condition if there is one that will work.