My lightning problem

Post » Fri Nov 16, 2012 7:17 pm

My lightning problem

I have added 4 mini torch as light to my cart. When i use "Shadow Omnidirectional" it works fine. When i use only "Omnidirectional" after a few meters to drive, it looks like this:

http://www.imagebanana.com/view/h07vfk04/CartLightning.jpg

Can someone tell me what's the problem?

Thanks for help
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Zosia Cetnar
 
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Post » Sat Nov 17, 2012 4:00 am

Nobody can help me?

When a torch is on the ground and the slope roll down, it has the same effect. Apparently does a torch only work correctly in the hand of an actor..... why?
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Ymani Hood
 
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Post » Fri Nov 16, 2012 7:26 pm

Sorry, I don't understand the problem. Why not use "Shadow Omnidirectional" if it works fine?
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Niisha
 
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Post » Sat Nov 17, 2012 4:36 am

Sorry, I don't understand the problem. Why not use "Shadow Omnidirectional" if it works fine?

http://www.imagebanana.com/view/06dosd14/shadow.jpg

When i use only "Shadow Omnidirectional" the shadow are unrealistic. The shadows look like from sunlight not like from the cartlight. If it has a lot of trees, you drive in complete darkness, although light. And "Omnidirectional" has no shadow, this is also unrealistic. I don't understand this lightning from skyrim.

Only a mix from both "Shadow Omnidirectional" and "Omnidirectional" is a moderately useful result. But "Omnidirectional" works only a few meters. I have to give up my plan.

If I throw a burning vanilla torch to ground, and then be carrying instead of equip, it behaves exactly the same.
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scorpion972
 
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Post » Sat Nov 17, 2012 2:15 am

Having 4 shadow lights in the same area is risky, and sometimes the game engine won't allow it, especially if there are other shadow light emitters around the area too, as as i said you can only have 4 shadow lights in a single space at one time, meaning if there are others around other than your ones the game engine won't like it and can't cope, either have them as non-shadows or reduce the number of your lights.

Also by the look of the first picture your lights are in something meaning you need to give it some space between the object you can't put a shadow light in a object unless it has gaps to let the light through, in your case your object is completely solid and it tries to make a shadow from where the light is.
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Mrs shelly Sugarplum
 
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Post » Sat Nov 17, 2012 5:53 am

Having 4 shadow lights in the same area is risky, and sometimes the game engine won't allow it, especially if there are other shadow light emitters around the area too, as as i said you can only have 4 shadow lights in a single space at one time, meaning if there are others around other than your ones the game engine won't like it and can't cope, either have them as non-shadows or reduce the number of your lights.

Also by the look of the first picture your lights are in something meaning you need to give it some space between the object you can't put a shadow light in a object unless it has gaps to let the light through, in your case your object is completely solid and it tries to make a shadow from where the light is.

i can also use only one vanilla torch and they hang completly freely over the cart, but it is exactly the same result.

http://www.imagebanana.com/view/xdo5515w/shadow2.jpg

the first few meters everything well and then the black soil
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Silencio
 
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Post » Fri Nov 16, 2012 9:34 pm

http://www.imagebanana.com/view/06dosd14/shadow.jpg

When i use only "Shadow Omnidirectional" the shadow are unrealistic...
You can turn their intensity and radius right down, then it won't be so unrealistic.
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Ezekiel Macallister
 
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Post » Sat Nov 17, 2012 12:40 am

Thank you people

But now I've given up the plan. Torchs only work properly if they are equipped. With my cart has nothing to do.
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Carolyne Bolt
 
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