most candles have 2 identical models (on/off)
place both candles in the exact same position and enable parent them to an Xmarker. one of then should have the "opposite of parent" checked
then call xmarkerref.enable() and xmarkerref.disable() to turn it on/off at will.
well that's exactly what i'm trying to do, if there _were_ identical models for on/off.
but, like i said in my original posting, most just are _not_ identical, that's my problem here.
i made non-lit models for most of the candles/lanterns i need meanwhile, but it somehow feels stupid to add several extra models to dl just for turning the *%ยง* lights off, so i still hope there's any better way than this.
...
hm... just thought if i could maybe just retexture them with a black glow map so emittance stays inside... wouldn't get me rid of the glow orb though...
