This works, but not in a perfect way...
...if the actor is in combat and the player moves to another location (a location which needs loading), the actor seems to have problems to follow...
...or...at least...to follow in a saved game.
So I was wondering:
There is a better and more radical function than MoveTo?
Something that allows the actor to move to any location and follow the player anywhere?
Thanks,
Jashkar