Marker_Error:0...ARRRGH !

Post » Fri Nov 16, 2012 9:29 pm

Hello all

ARGHHHH !¤#¤"#/(%/)" !!!


I made a new mesh in 3ds Max.

I've done everything I can while following tutorials on getting new weapons and armors into the game, but I just can't find anything on getting new world objects in.

It shows up fine in nifskope, all textured, everything looks fine. But when I open the creation kit, and try using it there, it just shows up as a red exclamation mark and tells me "Marker_Error:0". I tryed setting VERTEX COLOR to yes in nifscope, but still...NOTHING

somewhere some one said they fixed it, but with no guide on how to do it.

My mesh is just a small toolbox..nothing fancy.

HEEEEELP PLEASE !!

Nico
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Adriana Lenzo
 
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Post » Sat Nov 17, 2012 1:54 am

Did you export as BSFadeNode?

Did you copy the BSALightningShader Property over from a working NIF file and set it as Property of the NiTriShape of your mesh in Nifskope? (If I don`t do this i`ll get the same Exclamation mark in CK, while Nifskope shows everthing fine)
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El Goose
 
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