My visible cursor and the actual part that gets clicked or selected are different. ie, the cursor and the "bit-that-gets-clicked" moves in different velocity and of different displacement, it's like clicking a place that is completely different from where my cursor is pointing at.
It only happens in the render screen. Although I'm not sure if this is the cause, but I use G800 gaming mouse from ASUS and have resized my render window-again not sure if this problem occurred before the changes.
I saw the "ignoring click button reversal from control panel at windows" bug from the unofficial bug page and I tried to Logitech software to see if it fixes it, but it did not work.
Please help me!