However I do not know how to set the property for the marker inside the creation kit because it is a marker that does not exist inside the creation kit, it will only exist when the player casts the spell.
Is there a way to reference a marker that you would place in the game in this way?
Or am I going to have to create Aliases for the actors I want to move and put a script on the marker to move all said aliases to the markers location when it is initialized? IF that is even possible.. I haven't really done much work or any actually with any type of Alias, so that's just a theory I have..
Ultimately it would be awesome if someone could help me out and tell me how to reference to a marker placed by a spell like I'm talking about. IF it can be done..
Any help would be fantastic!
Thanks