Likelihood of a patch?

Post » Sat Nov 17, 2012 5:44 pm

I sincerely doubt Bethesda is going to do anything to fix Hearthfire, but how difficult would it be, really, to make it so the house doesn't respawn every 10 days? I am sure someone has already fixed this for the PC. Its got to be just one variable that needs to be changed. I mean, come on, they clutter up our house with useless junk knowing full well that one of the main things we want these houses for is to display our stuff, not their junk. And we can't even get rid of that junk without it respawning. The whole point of the DLC is undone by this bug and it has got to be easy-peasy to fix.

But I know, I just have to resign myself.

This does, however, make me much less likely to get any more DLC's. Not after the problems with Dawnguard and now Hearthfire. Put out a product, have some rather glaring bugs, and then never fix that product. Lord only knows what a bug-fest Dragonborn is going to be. I am so discouraged right now with this track record that I see no reason to look forward to Dragonborn.
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Vincent Joe
 
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Post » Sat Nov 17, 2012 3:00 pm

I would love to see the end of the respawning junk in our new homes, but I doubt they will change it, and probably any player houses in Dragonborn will be the same. Despite all the bugs I still enjoyed playing Dawnguard and Hearthfire and I expect to equally enjoy Dragonborn, just have to take the great with the not so great bugs and glitches. And save the game a lot just in case the next instant something seriously goes wrong.
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jenny goodwin
 
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Post » Sat Nov 17, 2012 2:54 pm

So... I'm guessing if/when Hearthfire comes out for PS3 I should choose to NOT have my steward furnish my home for me? :P
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Austin England
 
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Post » Sat Nov 17, 2012 12:20 pm

Will stuff I leave in my chests remain undisturbed? Or will I need to arrange alternate storage?
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Krista Belle Davis
 
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Post » Sat Nov 17, 2012 6:52 am

So... I'm guessing if/when Hearthfire comes out for PS3 I should choose to NOT have my steward furnish my home for me? :tongue:

Well if you are in a hurry furnishing yourself would be best, but the entryway does have a few unique items only s steward can provide. None of my characters are ever again going to be chasing a front door mat though, after all the hassles it took to get a steward to furnish one entryway, I decided it was not worth it.

Will stuff I leave in my chests remain undisturbed? Or will I need to arrange alternate storage?

In Hearthfire? Any sack, chest, barrel, satchel or furniture is absolutely safe to store things in, including the outside chest. Your homes come with free armour making mannequins, but I have yet to see one lose anything, they will lose the smithing improvements on your Ancient Falmer Armor, but it is well worth the loss to get another set or even 10 more sets. The display cases are just as fussy as any other and will gladly reject your favourite sword, so watch out for them if you are trying something new in them.
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Samantha Pattison
 
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Post » Sat Nov 17, 2012 6:39 pm

Respawning clutter on its own isn't so bad... but what I do wish they finally fixed is item handling. No more bottles, baskets and bowls turning upside down when you pick them up, PLEASE!
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celebrity
 
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Post » Sat Nov 17, 2012 3:48 pm

Respawning clutter on its own isn't so bad... but what I do wish they finally fixed is item handling. No more bottles, baskets and bowls turning upside down when you pick them up, PLEASE!

If I had to pick any one thing for Beth to fix out of the whole vanilla game or the dlc's, it would be that! #1
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Kit Marsden
 
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Post » Sat Nov 17, 2012 6:07 pm

I would have liked a reasonable description of what the various rooms and additions added...it's not like it would have taken more than a lunchbreak for some staffer to write up.

I doubt we'll see a fix patch...most of those seem only to fix nebulous issues that only impact on a couple of people, or embarrass Beth.
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candice keenan
 
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Post » Sat Nov 17, 2012 5:14 pm

Respawning clutter on its own isn't so bad... but what I do wish they finally fixed is item handling. No more bottles, baskets and bowls turning upside down when you pick them up, PLEASE!

And yet it is far easier to place those bottles, baskets and bowls than it used to be. Maybe you need to let go of rigid ideas about what way an item should be picked up and practice a bit more? Some items are almost impossible to place under the current system, but they are not the ones you mentioned.
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lilmissparty
 
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Post » Sat Nov 17, 2012 2:56 pm

And yet it is far easier to place those bottles, baskets and bowls than it used to be. Maybe you need to let go of rigid ideas about what way an item should be picked up and practice a bit more? Some items are almost impossible to place under the current system, but they are not the ones you mentioned.

Rigid ideas like "items shouldn't automatically flip upside down when picked up"? I've read the astarsis decorating guide in this forum and while I find the hints in it very helpful (especially going into stealth mode and hitting an item so that it turns around), fiddling with it still remains a major pain in the a*r*s*e. Of course I could spend a few more hours practicing, but I'd rather spend this time actually playing.

Don't get me wrong, I do admire how you had the patience and skill to set all the decorations in your houses. I've seen the pictures and really, hats off to you. But regardless of that, as long as you have to resort to tricks like those mentioned above, the physics in the game remain a major flaw and I believe most people, like me, would like to see it fixed.
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Cathrine Jack
 
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Post » Sat Nov 17, 2012 1:21 pm

I agree some of the bugs are quite bad but the next patch will most likely be next year which will be patch 1.9 and i hope it will be bigger compared to the last two patches and fix some dlc problems
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Cool Man Sam
 
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Post » Sat Nov 17, 2012 11:11 am

Rigid ideas like "items shouldn't automatically flip upside down when picked up"? I've read the astarsis decorating guide in this forum and while I find the hints in it very helpful (especially going into stealth mode and hitting an item so that it turns around), fiddling with it still remains a major pain in the a*r*s*e. Of course I could spend a few more hours practicing, but I'd rather spend this time actually playing.

Don't get me wrong, I do admire how you had the patience and skill to set all the decorations in your houses. I've seen the pictures and really, hats off to you. But regardless of that, as long as you have to resort to tricks like those mentioned above, the physics in the game remain a major flaw and I believe most people, like me, would like to see it fixed.

Rigid ideas like it has to be up a certain way for you to put it any where. You do not have to resort to any tricks to place a basket, bucket, kettle or bowl, even most bottles give you no trouble. You just pick it up move forward while holding it down against the surface and leave it where you want it, moving forward rights it, you keep it in contact with the surface it stays up the right way, unless you move too fast. And you can positively whiz most things into place, bottles are fussier. Most things require no patience at all to place, a minute of two you can have all sorts of multiple things placed up the right way and arranged. Lining things up in straight lines takes a bit longer, but no matter how you get it there, you still have to do that.

Some weapons, staves, and other long things with a fixed grip require lining up with something to get them on the right angle. Just putting them on a wall or door can do that, you do not need to do all this stealth stuff, or bashing it around, just pick a surface on the same angle you want, or gently push it against a corner to get it on an unusual angle. There has never been a way in Skyrim to rotate objects with the Xbox 360/PS3 controller, maybe PC players can. None of those things you need to align like that hang upside down. You can flip loosely held items around, which is mainly pointless as they change their orientation as you move and usually hang upside down anyway, but you can align the labels on bottles that way.

So many complain about the item movement system, yet you do not seem to be actually taking advantage of what you already have, because it is not what you are used to. It should only take a few seconds to put a bowl on a table or a basket on the floor somewhere, it takes longer you are doing it the wrong way. There are things that require a lot of patience to arrange, baskets and bowls are not one of them.
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James Hate
 
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Post » Sat Nov 17, 2012 8:49 am

Ok, I give up at this point. Clearly nothing needs fixing here and it's just my weird idea that items should by default be the right way up (or that how they are arranged depends on where you pick them up). Silly me.
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Christine
 
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Post » Sat Nov 17, 2012 5:46 pm

Ok, I give up at this point. Clearly nothing needs fixing here and it's just my weird idea that items should by default be the right way up (or that how they are arranged depends on where you pick them up). Silly me.

Now now... no need to get testy about this. :P

The point people were trying to make was in Vanilla launch version it was as you said - and it was actually HARDER to place said items because your entire center of control was within the center of an object, so it moved constantly and had no way to place it properly. Having it grab from the bottom and flip downwards gives you control at the base of the item, thus making it somewhat easier.

But, having said that - I'll also freely admit that the current way is far from ideal either. :P I've often said that in both methods - I feel like a drunk guy with a broken arm trying to arrange my house via having only my thumb/index finger available at arm's length.

Speaking purely as a console player - what should happen is when I pick up an object, I should be able to use the LR buttons to flip/rotate the object on the X/Y axis and then HOLD said object in the desired position until placed.
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Honey Suckle
 
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Post » Sat Nov 17, 2012 7:44 pm

Well, I didn't wanna come across as testy or whatever, so sorry if I crossed the line here.

I'm also a console player and when the game first came out, I didn't really try to play with house decorations (bar the exception of putting a misplaced piece of meat on the plate in Breezehome) and only attempted some deco in... March, maybe? I can't remember exactly, but in any case, I'm not familiar with the previous object manipulation system, so I cannot compare. But what I do know is the current way is extremely time-consuming and inconvenient and should be changed.

The thread is about a possible patch, I made a suggestion on what needs patching and I didn't ask for advice (there are other threads for that). What drove me up the wall is that aussie in response assumed the role of the game's advocate and it came across as if she tried to say that nothing needs patching and the problem is with the players.

My bf, who also plays Skyrim, showed me what object manipulation looked like in Fallout NV - the difference was tremendous and although there was no option of rotating an object (i like your suggestion, mvallas), you actually had some control over it when you picked it up. From what I understand, both games use very similar engines and I find it frustrating that a relatively good solution from one game was not implemented in another game from the same devs.

Well, I guess all we can do for now is try to manage in the current system the best we can (some do that better than others) and hope Beth hears out our whining :P
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Horror- Puppe
 
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Post » Sat Nov 17, 2012 3:03 pm

The thread is about a possible patch, I made a suggestion on what needs patching and I didn't ask for advice (there are other threads for that). What drove me up the wall is that aussie in response assumed the role of the game's advocate and it came across as if she tried to say that nothing needs patching and the problem is with the players.

It drives me up the wall when I listen to constant streams of negativity from players, especially pc players when this game is just simply amazing and nothing else compares. There is literally no other game out there that lets you do all the things that Skyrim does and yet people do nothing but complain about how their way would be better
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Ryan Lutz
 
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Post » Sat Nov 17, 2012 10:53 am

If we see Hearthfire come to the Playstation 3, we could possibly, perhaps, with a shred of luck , see a patch released for Hearthfire. While fixing the bug mentions above would suffice, it would be fantastic to see new features added, such as a demolish option if you want to alter a certain part of your house. Or, even less likely, add new purchasable plots of land to build new houses on.
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marie breen
 
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