Even with all of these fixes, there a few things i would still like to see happen with werewolves and vampires
Werewolves:
- Remove the once per day limit and let us swap back and forth at will (change the ring of hircine to give us health regen in werewolf form)
My biggest reason for this is because alot of dungeons have low ceilings that werewolves get stuck on. We have to first wait a few hours to change back, run through the low area, equip our ring, and swap back. Its tedious.
- Some sort of graphical changes to your character (like the glowing eyes that vampires have for example)
- The ability to swap through your various skills rather than having to pick a totem.
The vampire lord has much more abillities than the werewolf does, and they are all alot more useful than the werewolf totems (the AOE fear is the only one that is really useful for werewolf.) Its kind of overpowered that they can toggle between them and we cant.
We would still have to do the quests with aela to unlock the new abilities though (i thought they were fun).
- After we leave werewolf form all of our equipment remains on (if a giant vampire lord can do it why cant we?)
- There is a bug with daedric boots that causes the werewolfs left foot to dissapear during transformation
Vampire Lords:
- Abillity to dual cast the VL life drain blast (it seems to do very little damage at higher levels, this would help)
- Ability to resurrect stronger enemies (i dont know if its a bug, but i always have to equip the raise dead skill from the favorites menu or i cant even revive bandit marauders)
- Vampire lord melee attacks feel very clunky and unresponsive, sometimes i have to hit the attack button twice to make it go off. (damage is fine, they arent suppose to hit more than a werewolf)
- The ability which leaves vampire lord mode seems to have a short cooldown period from when you equip it till when you can use it (bug?)
- This is more for personal preference: Instead of having the neck bite melee finisher being random, give us the ability to use it when an enemy is at low health (so we can play a badass melee VL)
For both:
- The ability to open the map while transformed