I am sure there is an easy script to attach, but I don't know where to start or where it would go.
2. Secondly, and this will probably involve triggers, but if you remember the beginning of the game, where you follow who ever you sided with to escape Helgen, as you traveled down the path, he would point out things like; "thanks for coming with me" or "See that ruin up there, that is Bleak Falls Barrow" stuff like that. Now I am debating whether to have my NPC walk or run, should he follow the player or should the player follow him, ect. How would I accomplish this? Him talking but without going into "dialogue mode" or whatever it is called (Can't think of the name)
3. Finally, and this might tie in with 2, but during a boss fight, I had planned that once you stepped in a certain area, fire would block the doorways and an orb would cover the objective, and once you kill the boss, the fire and orb would disappear. Is this possible? It seems very simple but alas I am no scripter.