Map Markers Cause Game to Crash (New World Space)

Post » Sat Nov 17, 2012 8:30 pm

Hey guys, I'm creating a new worldspace, and sometimes the new map markers I put in cause a crash when I enter that cell with the marker while testing out the mod. It's a straight CTD with no error messages or anything. I know it's because of the map marker since it no longer happens when I remove the map marker in the CK and save it. It doesn't always happen, it seems like there's a 50/50 chance that any new map marker will cause a CTD in-game.

Anyone know how to fix this?
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Charles Mckinna
 
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Post » Sat Nov 17, 2012 7:31 am

Anyone?
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Richard Dixon
 
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Post » Sat Nov 17, 2012 3:50 pm

No clue. MERP has over a hundred map markers in our custom worldspace, hasn't caused a crash ever.
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Christine
 
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Post » Sat Nov 17, 2012 8:37 pm

Huh, yeah it's just becoming really annoying, as map markers are a pretty important thing.
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rebecca moody
 
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Post » Sat Nov 17, 2012 10:42 pm

I hate to sound like a pest but does anybody have an idea?
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Portions
 
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Post » Sat Nov 17, 2012 10:55 am

Try duplicating existing map markers to see if you didn't forget some setting on the reference or anything. I don't know, it's the only thing I can come up with.
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Nicole Mark
 
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Post » Sat Nov 17, 2012 6:27 am

I'll give it a try, thank you :)
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hannaH
 
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