Terrain texture glare, any help?

Post » Sat Nov 17, 2012 8:03 am

So, I am adding in some new terrain textures for the mod I am working on, and everything has been going well, until I added in a couple sand textures.

No matter what i have tried, I can't stop the sand from having a horrible glare to it.

i've tried lowering the opacity of the normal map, changing the hue/saturation on the base texture. and screwed with the different settings within the CK itself, and none of it has seemed to work.

Any suggestions?
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