scriptname Vict0r10_SwapCraftedTorch extends ObjectReferencelight property Torch01 autoMiscObject property _DE_CampTorch_MISC autoActor property PlayerRef autoEvent OnInit() while PlayerRef.GetItemCount(_DE_CampTorch_MISC) > 0 PlayerRef.RemoveItem(_DE_CampTorch_MISC, 1, true) PlayerRef.AddItem(Torch01, 1, true) endwhileendEvent