Is the navmesh bug really fixed? I was tested the movement of NPCs in Asteria's skyship home and I noticed that they don't move at all after once I get through 2 layers of custom cells. I am pretty sure my version of Skyrim is up to date.
On a related issue, is the sticky-menu bug being fixed? I hate clicking on wrong options and it's making me hesitate to have long menus in mods.
NavMeshes: As fara as I know, they're not re-broken or anything. v1.6 fixed 'em, that is.
Menus: Sticky menu bug wha...? You mean keybindings not matching their prompts in containers and such? If so, that's also been fixed from what I've seen.