Respec Perks

Post » Sun Nov 18, 2012 3:08 am

I would like to see a DLC with options such as modding gear (like being to change the colors of clothing, armor, and weapons)
Another one with more peeps to marry, and the topic of this page, being to respec perks. I'm lvl 73 and I want to re arrange some of the perks I choosen.


I would also like to become a Jarl... I be a guildmaster of every, well, guild. But I can't become a Jarl? What gives lol... I mean, High King would be cool too!!
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Veronica Flores
 
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Post » Sat Nov 17, 2012 6:43 pm

This topic is so full of NO.
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Red Bevinz
 
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Post » Sun Nov 18, 2012 1:04 am

Respec perks? Just make a new character. In roleplay, you don't simply "forget" everything and then learn a whole bunch of new things instantly. It's impossible, makes the game way too easy. No, just no.

Oh look! Let's become high king! You must realize you are not the all knowing, all seeing one. The dragonborn is a warrior, not a politician.
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Claire Vaux
 
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Post » Sun Nov 18, 2012 12:37 am

while i think becoming a thane or highking would indeed be awsome i have to say high king is a "NO!" for the simple fact that you would have to start yet another civil war to become one for it to make any sense. a Thane, i could see happening for a DLC. a new land opens up and you become the Thane or ruler, like oblivion's DLC where you "become" the prince of madness.
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BethanyRhain
 
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Post » Sun Nov 18, 2012 2:08 am

Maybe you could become High King, if Ulfric or whatever her name is dies.
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Cameron Wood
 
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Post » Sun Nov 18, 2012 3:10 am

Respec? What in Sam Hill is Respec? Is that like some sort of "New Game Plus" mode?
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Tiff Clark
 
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Post » Sat Nov 17, 2012 7:40 pm

Respec? What in Sam Hill is Respec? Is that like some sort of "New Game Plus" mode?

Respec would be to rearrange points from selected areas in the trees.

Say you mastered lockspicking but decided you hated it, then converted all the points to destruction.

I guess I see why it would be a no. It would break the idea of, swing the sword to get better at using a sword. You could sit there pick pocketing all day and master every perk technically .

I'd personally love a DLC where you would become a deadric prince and actually continue the game as such. People would recognize you as such, maybe give a transformation? Make it like vampirism and lycanthropy, but the best of both worlds? A monstrous form with good melee and spells?
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Jah Allen
 
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Post » Sun Nov 18, 2012 5:47 am

Thanes are like heroes of the hold but I was thinking you would have to be a Nord to become a Jarl or High King. Are Jarls even elected or is it an inheritance of sorts? The civil war has the Jarls change by right of conquest I suppose but a High King might not let that happen normally.
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D LOpez
 
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Post » Sun Nov 18, 2012 4:19 am


I'd personally love a DLC where you would become a deadric prince and actually continue the game as such. People would recognize you as such, maybe give a transformation? Make it like vampirism and lycanthropy, but the best of both worlds? A monstrous form with good melee and spells?

That would be awesome. Nothing says boss like a daedric prince.
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Gavin Roberts
 
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Post » Sun Nov 18, 2012 12:46 am

Well I came here to say that I'm against Re-Speccing from Role-Playing perspective.

Also this:
This topic is so full of NO.
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Bird
 
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Post » Sun Nov 18, 2012 3:08 am

This thread seems to have already gone nicely the way of all the other respec threads.

Customising gear, meanwhile, I like the idea of. Maybe a bit too Fable for some around here, but I like the idea of being able to dyeing your robes etc.
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Pants
 
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Post » Sun Nov 18, 2012 12:31 am

This topic is so full of NO.

Oveflowing with NO, so much NO that you can't possibly have any more NO in four or five sentences. Want to dye your gear? Seriously? Okay, Fable, or at least Fable III.

Respecing is counter to everything that TES and its engine is. You don't lose skill, and how exactly can you "unlearn" a skill? Maybe if you were imprisoned for a decade or so...

You're not noble-blood. No matter what you do, where you go, you can never become Jarl, much less King. There's a reason for this in the TES universe. It's ongoing. You CAN NOT reconcile history to the next game when someone as powerful as the DB has become a ruler (or not), it would be impossible to recognize in continuing lore and stupid if it were not mentioned along with the slaying of Alduin.
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Alyesha Neufeld
 
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Post » Sun Nov 18, 2012 3:23 am

No. No. No. No. No. No. No. No.
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Jessica Thomson
 
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Post » Sat Nov 17, 2012 3:30 pm

I would like to see a DLC with options such as modding gear (like being to change the colors of clothing, armor, and weapons)
No there is an idea. It would also be nice to be able to rename my gear without enchanting it.
Otherwise duck, the rest of those ideas you presented might get you some backlash
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Euan
 
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Post » Sun Nov 18, 2012 6:23 am

The dragonborn is a warrior, not a politician.

he could be a politician based on how you choose to play the game.

But becoming king or even Jarl wouldn't be all that exciting to me. Respec would make the game way too easy and wouldn't make sense from a rp standpoint. There are times I choose a perk and then regret it, but that's just part of the experience...
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Spaceman
 
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Post » Sat Nov 17, 2012 4:39 pm

There's already a whole bunch of open threads on respeccing. And a whole lot of, "nope don't want it" in those threads.

I would be very disappointed to see something like this put into the game. It's one thing to have exploits in a game. It's quite another to intentionally put them in.


:wallbash:
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Danielle Brown
 
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Post » Sun Nov 18, 2012 12:19 am

No! Stop requesting a respec, it completely defeats the point of a role playing game.

I do agree on changing the look of armor/clothing, using dye for example. It should be an option like cooking is.
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Jon O
 
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Post » Sat Nov 17, 2012 9:13 pm

I do agree on changing the look of armor/clothing, using dye for example. It should be an option like cooking is.

I could go for this. Seems only natural that you could use a dye to change color when you can do all this crafting, cooking and such. Well, you can't craft spells. (Seems odd when the whole "crafting" came in, that went out)

Although within reason...
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Alessandra Botham
 
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Post » Sat Nov 17, 2012 3:48 pm

I don't like the concept of "Respec". It seems so...wrong. Where did this concept even come from?
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SaVino GοΜ
 
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Post » Sat Nov 17, 2012 2:37 pm

Where did this concept even come from?

Grinders and Power-Gamers.
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how solid
 
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Post » Sat Nov 17, 2012 3:56 pm

Grinders and Power-Gamers.

Interesting. So...it wasn't something that first appeared in a game that people now want to see put into other games? It was just a bunch of gamers who thought the idea of having "Respec" in every game imaginable would be cool?
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Hannah Barnard
 
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Post » Sat Nov 17, 2012 11:27 pm

Interesting. So...it wasn't something that first appeared in a game that people now want to see put into other games? It was just a bunch of gamers who thought the idea of having "Respec" in every game imaginable would be cool?

Something along those lines... gamers that play a certain way, every single game they play. Find the most powerful crap, be they objects or skills or whatever. Then, whe you find out something else is more powerful, but you've completely invested in something else entirely, waste all of the work you did and recycle it into something new that may very well be completely different. I haven't seen it much, but it would not surprise me if these very same people would also want to respec weapons, armor, any enchanted gear, and NOT have that gear lost, unmake potions, etc. It's all about getting the most powerful stuff and USUALLY this is because skillz levels are so low they'd be completely massacred without it. Usually this is a result of playing a lot of online/MMO stuff, like WoW, Starcraft, etc., where every individual is pretty much exactly the same as the next. It's funny too, because the IDEA behind MMO RPGing is a good one, where you don't need to get 5 or 6 flaky fellows together on the same day, for 6 or 12 hours at a pop, but can still get many of the benefits of PnP RPGs (different chars). It's ironic that this has led to a bunch of robotic players playing characters that wind up being the same vanilla random NPCs (for all intents and purposes). Anyway, this is the way they play, and hey, to each his own, you like that, good for you. BUT, please, really, don't tell me that Arrested Development would be so much better if they sounded like Metallica, who would be so much better if they sounded like Volbeat. Sorry grinders, grinding, respecing, has no place at all in a SP RPG. You made a mistake, your PC is never going to be your "ideal" character. Live with it. And, for crissakes, have some damn FUN with the game, interactions, story, quests, glory. It's about so much more than regretting spending a single perk in speech. Sheesh.
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louise tagg
 
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