Help please, floating water plane - ish

Post » Sun Nov 18, 2012 7:07 am

I'm having an odd visual issue:

[img]http://fc00.deviantart.net/fs70/f/2012/217/6/7/6768e197360b43c079b41c2f3231998f-d59xhnk.jpg[/img]

Anyone see this before?
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Bereket Fekadu
 
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Post » Sun Nov 18, 2012 6:32 am

That is all way above any water planes I have actually placed too btw
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Stace
 
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Post » Sun Nov 18, 2012 3:57 am

bump
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Dagan Wilkin
 
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Post » Sat Nov 17, 2012 4:52 pm

bump
you pic ain't nothing but green to me, but did you check the default cell water height in the cell's properties? tends to get f** up if you use placeable water and move it's height (used to in geck at least)
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Bonnie Clyde
 
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Post » Sat Nov 17, 2012 11:37 pm

That makes sense. I have tried to change the default water height, but it always goes back to zero, which is probably where this fuzzy water layer is sitting by the looks of it. So how do I change the default water height? I'm using MarkarthWaterFlow if that matters at all.
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Kaylee Campbell
 
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Post » Sun Nov 18, 2012 7:06 am

That makes sense. I have tried to change the default water height, but it always goes back to zero, which is probably where this fuzzy water layer is sitting by the looks of it. So how do I change the default water height? I'm using MarkarthWaterFlow if that matters at all.
yeah well in most exterior cells it's about -14000 (check in neighbouring cells and/or without mod loaded), so that'd explain that :-)
i've had bugs like that in geck, but none yet in ck (knock on wood), so can't tell you for sure what to do here (except hitting alt-w to toggle water all in all), what helped in geck though was to neverever change placeable water height in render window, but always and only in the water objects 3d-data-tab, numerically. if it got screwed up already, you could only set it to really high up (it only bug-moves upward, never downward) while you worked and reset it to original height when finished.
and you should of course also check the various water settings in ck's preferences
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suniti
 
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Post » Sun Nov 18, 2012 8:29 am

if it got screwed up already, you could only set it to really high up (it only bug-moves upward, never downward) while you worked and reset it to original height when finished.

So if I just raise a few water squares up really high, run through a few saves like that (in CK) and then put them back where I want it should move that nasty layer higher?
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Emily Jones
 
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