How to revive actor flagged with "Starts Dead"

Post » Sun Nov 18, 2012 1:20 am

I've been unable to revive an actor, so I went to the wiki and found this note under the resurrect() function: "Resurrect won't work when 'starts dead' is flagged in the reference window."

Sure enough, the reference is set to start dead. I need this on because I'm setting his body in a specific position, which would be impossible otherwise.

Any ideas?
User avatar
Laura Mclean
 
Posts: 3471
Joined: Mon Oct 30, 2006 12:15 pm

Post » Sun Nov 18, 2012 4:28 am

In oblivion, click on the character in console and type "Resurrect 1" which is a different command than its not 1 counterpart.
User avatar
Yung Prince
 
Posts: 3373
Joined: Thu Oct 11, 2007 10:45 pm

Post » Sun Nov 18, 2012 8:49 am

That should work in Skyrim too.
User avatar
loste juliana
 
Posts: 3417
Joined: Sun Mar 18, 2007 7:37 pm

Post » Sun Nov 18, 2012 7:20 am

Thanks for the help but I need to do it through scripting and the resurrect function doesn't have any parameters.
User avatar
Natalie Taylor
 
Posts: 3301
Joined: Mon Sep 11, 2006 7:54 pm

Post » Sun Nov 18, 2012 12:53 am

I'm no expert but try deleting him and put someone similar. If "He's" a bandit then that should not be hard.
User avatar
rae.x
 
Posts: 3326
Joined: Wed Jun 14, 2006 2:13 pm

Post » Sat Nov 17, 2012 9:20 pm

Approaching it from a different angle, would it be viable having the actor start as paralyzed
User avatar
Petr Jordy Zugar
 
Posts: 3497
Joined: Tue Jul 03, 2007 10:10 pm

Post » Sat Nov 17, 2012 11:57 pm

Can you use the http://www.creationkit.com/Kill_-_Actor function inside an OnLoad() or OnCellAttach() event in order to get around the restriction of the Resurrect() function?
User avatar
Sarah Unwin
 
Posts: 3413
Joined: Tue Aug 01, 2006 10:31 pm


Return to V - Skyrim