The real reason Dawnguard is late (Legal trouble)

Post » Sun Nov 18, 2012 6:37 am

I think Dawnguard is late because Microsoft being Microsoft had to do a backroom dealing stipulating that Xbox consoles got DG first. Zenimax and Bethesda agreed to this ect. Somewhere along the lines Sony found out and it upset that again they were looked over and now had to wait 30+ days for a new product. Sony was like whatever we'll wait 30 days. The 30 days rolled around and Sony wanted DG. However there was a unseen snag in the Microsoft-Zenimax-Bethesda agreement delaying that. Now sony is legally pursuing Zenimax and Bethesda and Microsoft, while Zenimax and Bethesda are looking at the contract again trying to find the small print where microsoft screwed them. Opinions.
User avatar
Luis Reyma
 
Posts: 3361
Joined: Fri Nov 02, 2007 11:10 am

Post » Sat Nov 17, 2012 6:15 pm

I think this thread will disappear is my opinion.
User avatar
Kevin S
 
Posts: 3457
Joined: Sat Aug 11, 2007 12:50 pm

Post » Sat Nov 17, 2012 11:19 pm

To be honest, I actually believe this is a (predominantly) technical issue. Considering what I've seen of Skyrim that they have considered "acceptable workability" I can only imagine that Dawnguard straight up just doesn't run at all or severely impacts the performance to levels which exceed even day-one Skyrim or the water-crash 1.4 patch.

Having read the most recent "locked" thread (wouldn't it be something if they would let us respond to those 'information' threads. I'd really like the opportunity to speak to someone who ACTUALLY makes the software. Executives make money making money...designers and coders and writers MAKE CONTENT. You want to know who I feel is qualified to tell me something about the performance of software: someone who ACTUALLY WORKS WITH SOFTWARE. If your job revolves around phone calls and market projections and making statements then to be perfectly honest I have no reason to trust anything you say regarding performance. It's a matter of ethos, and executives lack the necessary qualifications to earn it unless they themselves used to be production-level employees in the same field.

And to be honest, any of you gamesas/Zenimax employees who might read this and have the pull to actually matter: vague apologetic non-answers do very little to increase consumer confidence or instill trust. And the more you tell us "we still can't get it to work" the more reason we have to fear the prediction that gamesas is in fact waiting to scrap PS3 Dawnguard until AFTER the release of Dishonored to maintain market share on the PS3. But at this point, can we even trust that Dishonored will run any better? I understand that Bethesda is only publishing the game, but at the same time...how much can we really trust anymore? Is Dishonored going to be another port, even though it's become PAINFULLY obvious to everyone who's played these games that porting is not a good strategy. In that regard my guess is that hiring PS3-compatible coders is simply beyond gamesas's budgetary (as in decided, not actual) range of possibility.

While it's entirely possible that some legal issue could be the problem, I'm not sure that a company would willingly make themselves look incompetent to mask a legal issue in which they are kind of an intermediately-related third party. If the issue is in fact between Sony and MS, then gamesas is unlikely to cite their own inability to perform their jobs. More importantly, Sony is one of the major corporate supporters/lobbyists for the legislation which allowed companies to block class-action lawsuits, so I don't really think that Sony is going to really care if someone can or cannot give some other company money. People who have PS3's have already given Sony their money, and people who pay for PSN plus have done likewise, and are unlikely to cease spending money on the console/games/services from which Sony can draw it's percentage because some games produced by one third-party company exhibit severe problems.
User avatar
Shae Munro
 
Posts: 3443
Joined: Fri Feb 23, 2007 11:32 am

Post » Sun Nov 18, 2012 6:41 am

I think this thread will disappear is my opinion.

Also this. Very quickly. I expect you will be sent to the "PS3 Dawnguard Release Thread # whatever"
User avatar
Jordyn Youngman
 
Posts: 3396
Joined: Thu Mar 01, 2007 7:54 am

Post » Sun Nov 18, 2012 12:41 am

Nevermind...nothing will convince you people.
User avatar
Alister Scott
 
Posts: 3441
Joined: Sun Jul 29, 2007 2:56 am

Post » Sat Nov 17, 2012 10:38 pm

The fact that it took them months post-release to get the base Skyrim game even playable on PS3 gives creditability to their technical issues excuse. The problem is that's unacceptable and they clearly don't care.
User avatar
Annika Marziniak
 
Posts: 3416
Joined: Wed Apr 18, 2007 6:22 am

Post » Sun Nov 18, 2012 9:32 am

I wonder what we were supposed to be convinced about...
User avatar
Melung Chan
 
Posts: 3340
Joined: Sun Jun 24, 2007 4:15 am

Post » Sun Nov 18, 2012 5:17 am

Umm... No I'm still sure it's a technical issue. Sony has had DLC delayed for them before.
User avatar
Lillian Cawfield
 
Posts: 3387
Joined: Thu Nov 30, 2006 6:22 pm

Post » Sat Nov 17, 2012 10:50 pm

Why was it no DLC for Oblivion for PS3 anyway, technical or legal? Or perhaps an disagreement between Bethesda and Sony over money.
They got the Knight of the nine and SI but not the small stuff.

I guess it's technical, the 30 day exclusivity deal was stated early, and the DLC was released at time for pc
User avatar
Catherine Harte
 
Posts: 3379
Joined: Sat Aug 26, 2006 12:58 pm

Post » Sat Nov 17, 2012 6:58 pm

http://www.gamesas.com/topic/1407802-ps3-release-for-dawnguard-thread-13/
User avatar
patricia kris
 
Posts: 3348
Joined: Tue Feb 13, 2007 5:49 am


Return to V - Skyrim