I load up my mod as always, with the error, "Navmesh 0003something blah blah blah" I hit "Yes to All" like I always do on startup. However, now whenever I load my mod it crashes right after I click yes. I know its unrelated to the error, but I'm fairly sure something is missing a reference and is causing my mod to crash.
I have a backup from a while ago... but its long enough away where I'd rather try to fix what I have. How can I change or delete the part of my mod I believe is causing the issue without having to open it in the creation kit? (since it crashes) Or, is there another culprit at work that I am missing?
I'd like to add Skyrim still plays the mod fine, (except the invisible sword), and that the creation kit loads any other mod up fine.