package-procedure-trouble

Post » Sun Nov 18, 2012 9:04 am

i could use some help with some package troubles:
i have this actor, that's supposed to wait for another actor, kill him, loot (mostly everything) from his body and run to a certain location (added a screenshot of the package that should do this)

the whole thing is behaving weird in two ways: as planned, actor a kills actor b, walks over to his body - and then stops doing anything first (he also doesn't turn hostile to player yet (i assumed he'd be "criminal" after the murder and set enemy automatically?)) instead of looting the body.
the moment i (pc) walk over to the body and pick up the items myself though, actor a turns hostile and attacks me.
this is especially weird, because i have the accquire-procedure set up to "steal yes, pickpocket yes, kill NO)
does anybody have any idea why he won't loot the body? (i've tried with both the target actor as ref and as location in the find procedure, but both to no avail)

[img]http://www.neuwinger.com/dl/package_ygor.jpg[/img]
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Lynette Wilson
 
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Post » Sun Nov 18, 2012 11:24 am

*bump* -
and a little addition to above q: can an actor be a location for a find-procedure _at_all_ (or is a (dead) actor's inventory considered by the find-procedure at all)?
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Adam
 
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Post » Sun Nov 18, 2012 6:00 am

Have you looked at the Conditions and Flags?

If I remember correctly there are conditions on packages that effect how the package behaves out of combat and when in combat (it can be different between the two, and the package can stop altogether, on combat, in some cases)

Check those out first ...
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Adriana Lenzo
 
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Post » Sun Nov 18, 2012 6:09 pm

Have you looked at the Conditions and Flags?
If I remember correctly there are conditions on packages that effect how the package behaves out of combat and when in combat (it can be different between the two, and the package can stop altogether, on combat, in some cases)
Check those out first ...
thank you, still couldn't solve this though.
it's definitely not combat he's stopping on, because after that, he travels to the body as should.
and the flags look ok too (also changing them doesn't change results for that part) -
looks like it's somewhere from find to acquire, because test packages with completely different approaches produce exactly the same result. maybe there's some problem with using a form list as target or something, because when i tried a package with just the find/acquire-part for a _specific_ item in a test-skeever's inv instead, this worked like it should.
so right now, i'm all clueless (and quite tired of testing the same *#ยง&%* in vain for the millionth time - not to speak of my poor guntur-actor who's died a million deaths for nothing meanwhile :-)
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Shaylee Shaw
 
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