Enemies spawning in the void

Post » Sun Nov 18, 2012 5:05 am

Hello!

I'm new to the creation kit (and this forum) and seem to be doing fairly well on my mod/quest, however recently I have been running into problems with enemies spawning way off in the void. What's even more frustrating is that the cell I am currently working on is a copy of a earlier cell where this problem does not occur.
As a result of this problem the only encounters in my cell are the once that start off dead, and let's face it, that won't make for a very good dungeon.

Any ideas?????

- TF
User avatar
Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm

Post » Sun Nov 18, 2012 5:17 pm

No mate, sorry, I haven't.

Although I do have one thought. Have you NAVMESHED your dungeon? And if you have - or if you have changed the navmesh - did you FINALISE it?

Have a look at the tutorial if you don't know about navmeshing: http://www.creationkit.com/Bethesda_Tutorial_Navmesh
User avatar
Kristian Perez
 
Posts: 3365
Joined: Thu Aug 23, 2007 3:03 am


Return to V - Skyrim