Linked Child Ref

Post » Sun Nov 18, 2012 7:54 am

Anyone used this successfully?

I'm trying to set up a series of clandestine meetings around Whiterun. So I've got trigger primitives dotted around at likely spots, and they're linked to xmarkers which can serve as the player objectives. The xmarkers then link to another marker, out of line of sight of the player, which is where the NPC will appear if the player is inside the trigger volume at the appropriate time.

So, I've got a dozen triggers, each with a common keyword. I've got a quest that randomly picks a trigger based on the keyword, which works.

And then I'm trying to get the player marker using Linked Ref Child ... and that doesn't

So - anyone got this working? I know it doesn't work if the link has a keyword, and these don't. Are there any other pitfalls?

[edit]

I can probably work around this by getting the area alias, and then following the link chain manually and forcing the alias refs. Once that's done I can bump a stage and set my objective there.

It'd be nice not to have to do that, though.
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Nany Smith
 
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Post » Sun Nov 18, 2012 10:12 am

And then I'm trying to get the player marker using Linked Ref Child ... and that doesn't

Can you post a link to the function you're trying to use? I haven't heard of Linked Child Ref or Linked Ref Child (you mention both).

I have used http://www.creationkit.com/GetLinkedRef_-_ObjectReference - with and without a keyword and it works fine. I also manually walk the ref chain and that works fine too.
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Strawberry
 
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Post » Sun Nov 18, 2012 7:40 am

I didn't explain that very well, did I? :)

I'm creating a quest alias with Find Matching Reference -> Near Alias where the alias parameter is my trigger block, and the drop down is set to Linked Ref Child.

http://www.creationkit.com/Quest_Alias_Tab

Linked Ref Child is the only option I'm offered on the drop down; "Near Alias" would probably have been a better thread title.
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Marquis deVille
 
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