I've edited the impact data for its footsteps to include decals, hazards and the like, but no dice. When it moves, i can hear the sounds, but no visual effects are generated.
Thinking i may have messed up the impact itself somehow, though i double-checked, i then changed the footsteps' impact sets to point to an already present impact like MAGFlamesImpactLL01.
I load the game, no luck. I can hear the flames' fwoom, but nothing visual happens.
I also applied my custom impact data to a spell and cast it, sure enough it worked as intended - i heard the creature's footsteps and saw the decals.
Is the engine just unable to generate visual effects for footstep impacts, or am i doing something wrong?