I've followed this tutorial ( http://www.youtube.com/watch?v=kB2rqH7Ytko) to generate LOD for distant scenery, and the distant LOD now shows up fine when testing my custom worldspace in the game, but when selecting the map view my custom landmass doesn't show. It will show locations that I've added within my worldspace but not the landmass, just a blanket of white cloud: http://img705.imageshack.us/img705/7963/tesv2012082117465798.jpg
I haven't used a heightmap when creating my landmass, I'm just editing it using the landscaping tools within the CK, so I don't know if this would have any bearing on it...?
I followed the instructions to a tee in the above tutorial, and like I say, the distant LOD shows in the game just fine, so I must be doing something right. I've generated the LOD twice now in the time I've been working on my worldspace and the same thing has happened with the map not showing my landmass. Also, if I go into the map, bring the view down low, and then go out of it again, I can actually see my landmass appear for a split second just as it leaves the map screen, which seems odd...
I don't know if I've set something incorrectly within the worldspace menu in the CK maybe? For the record, here are my worldspace settings: http://img140.imageshack.us/img140/5879/fsscr011h.jpg (note my worldspace is meant to be completely separate to the Tamriel worldspace)
Also, with regard to climate in a new worldspace...could I use the 'use climate data' dropdown...or would it be best to use the region editor for this??
Any help would be appreciated.