Creation Kit: Render Window Hot keys issue

Post » Sun Nov 18, 2012 4:28 pm

Just downloaded the Creation Kit for the first time. While attempting to go through a few tutorials it came to my attention that some of my hot keys are not defined correctly. For example, in the render window, 'C' is normally defined as cycling through camera angles on a selected object. Through the main menu > edit > render window hot keys: I can see that 'cycle camera view is set to 'Y' on both current and default settings.

First, though the window for editing the hot keys appears, I'm not sure how to set it back to what it is supposed to be. Second, as a newcomer it's unclear how many other hot keys or functions may be affected. I thought perhaps I could just learn this alternate setup but 'Y' was also used as a means of moving an object on an isolated plane. (X,Y,Z - can't remember which) Just going through the first tutorial video by Bethesda I have encountered numerous problems. However, not all the settings are changed as functions like 'T' for top view and 'Shift-F' for focus work as intended.

Also, another question I have is would the use of the Nexus Mod Manager conflict with the use of the creation kit? I wouldn't think so - but just in case yes I have been using NMM.

Help?? Thanks in advance!
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Lory Da Costa
 
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Post » Sun Nov 18, 2012 8:58 pm

As of patch 1.6, Y and C were swapped. Y now toggles camera modes, C now moves/rotates objects on the Y axis.

Reason being is that the devs found it more intuitive to have Z, X and C right next to each other, as opposed to having to move up to Y. Makes sense really.
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Paula Rose
 
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Post » Sun Nov 18, 2012 4:05 pm

Huh, good to know!! I shall go about playing with things and see what happens! TY! Also... someone who knows this kinda stuff should really update these pages! Silly Beth!

creation kit site:

Bethesda_Tutorial_Creation_Kit_Interface
Creation_Kit_Interface_Cheat_Sheet
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helen buchan
 
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