Just as the title says, I'm wondering if there is a way to set the priority for the spells and weapons for an NPC to use.
I've always had an interest in using the Creation Kit, but just got around to trying my hand at modding for the first time today. The mod I made was rather simple, just turning Nocturnal into a follower (I wanted my thief character to literally have "Lady Luck" on his side). I'm surprised at how easily I got things working. However, while I can get her to be my follower and all, her combat prowess is a little wonky.
I wanted to set her up to use daggers (due to her relation to the Thieves Guild) and destruction magic (because she's a Daedric Prince), but she only wants to use the magic. On top of that, she seems to only want to use lightning spells, when I've given her fire and ice spells, as well. I can get her to draw her dagger when I pull out my weapon but, once combat starts, she automatically switches over to pure lightning magic.
Is there any way that I can give her an equal chance to use all her types of magic, along with her dagger, or is my problem just a limitation of the CK? As I said, I'm completely new to modding, so if you wish to explain this to me as if you were speaking to a 5 year old, I'm perfectly fine with that. This isn't an emergency for me, but any help would be greatly appreciated.
Thanks,
Faust