Aggression and Morality Problems

Post » Sun Nov 18, 2012 6:50 pm

Hey guys, got Sanguine as a follower and his Aggression level is (1), his Confidence is (4) and his Morality is (0)

If his Aggression is set to 2 or 3 he attacks me. Even with Morality at 0-4 he does NOT commit any crime at all.

When his Aggression is set at (1) which is currently, he will not attack anything that attacks me. Enemies cannot attack him because of his "Setghost" state but I have to manually order him to attack enemies and if they are Peaceful NPC's or Guards he will NOT attack them.

Is there any way to fix this via console because its really annoying :(

Thanks

-Revontheus
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Dustin Brown
 
Posts: 3307
Joined: Sun Sep 30, 2007 6:55 am

Post » Sun Nov 18, 2012 9:13 pm

FACTIONS

Easy way:

You need to set up a new Faction ... call it TheMeandSanguineFaction
Add Player and Sanguine to that Faction (you have to do that on each Actor Form, not on the Faction Form)

Sanguine will now adore you and he will attack whatever attacks you

:wink:

Note: Crimes is a different matter ... it will be harder to get him to commit crimes, or ignore yours, but that can be done (if you get the above working). Aggression, effects how "rambo" he becomes ...
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Kayleigh Williams
 
Posts: 3397
Joined: Wed Aug 23, 2006 10:41 am

Post » Sun Nov 18, 2012 10:45 pm

@H4vent

Well, How do you set up a New Faction via console?

If there is no way to do so, can you tell me another way which can be done with Console Commands?

Thanks!

-Revontheus
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Roberta Obrien
 
Posts: 3499
Joined: Tue Oct 23, 2007 1:43 pm

Post » Sun Nov 18, 2012 4:57 pm

I don't think you can create a faction with Console Commands.

You would need to create the Faction in the CK

You can then add the player and Saguine to the faction you have created, via the console: http://www.creationkit.com/AddToFaction

:)
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James Rhead
 
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Joined: Sat Jul 14, 2007 7:32 am


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